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Vegeta Ultra Ego Compatibly Update
March 20, 2026

Vegeta Ultra Ego Compatibly Update

For the past couple of days I've been working on a way to implement the transformation to base game Vegeta without editing the actual character data asset. I've managed to make an Injector Blueprint that adds my custom "FRMCV" actions to ALL of the Vegeta (Super) characters.

For a the ones not familiar with modding terms, I was trying to add the transformation while attempting to keep compatibly with other Vegeta Mods and i managed to succeed.

As long as the modder doesn't do anything stupid to the Original Vegeta character data file all Vegeta mods SHOULD work with this version of Ultra ego.

Comments (4)

T
T_V · March 22, 2026

W Shaokao ❤️‍🩹

A
A little to the left · March 20, 2026

Hey I have a suggestion for his intro. Previously I had brought up what his intro and outro will be, and I think it will look good for the first half to be Daima SSJ3's intro. And after the screen goes to white it can connect to Majin Vegeta's where he sorta slumps down, that will also be a good opportunity to show his cool UE face. Its easier said than done, and its probably impossible to connect these two intros together without it looking weird, but its just a suggestion. Btw great work accommodating for the other Vegeta mods 🙏

S
Silver Spider · March 20, 2026

This mod just keeps getting better and better, I can't wait!

X
XiaoQ · March 20, 2026

Hello, when will the module be released