SMT Beta v0.1.3
We've been hard at work this month and have a lot to show for it! This update brings a slew of stability improvements, bug fixes, and new features!
Added several enemy difficulty settings:
Health multiplier
Damage multiplier
Spawn multiplier
Increased aggression toggle
Fixed various issues that would occur when dying
City load state now considers client positions as well as the host's
Various stability improvements
Fixed issue where enemies webbed to walls could survive
SWING SETTINGS is now GAMEPLAY SETTINGS, housing both traversal and enemy settings
Added option to show player distance with their nametag
if you encounter any issues, especially crashes, please report them in the discord! Crash reports are vital for us to know what needs our attention.
Thank you all for your patience and support!
