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August 12, 2026

🎮 Good Luke - Progress Update

Sup, Goodies!
How’s everyone doing?

Another week, another round of progress!

Production continues moving forward at a great pace, with more missions being rendered, new animations entering production, new locations making their way into the game, and several improvements happening behind the scenes.

This week, we have plenty of Yuki, Nancy, Helena, Stephanie, and more to show you. Let’s get into it!


🎉 Yuki's Memories

We continued developing Yuki's story and exploring how she first met Nancy.

We made a lot of progress on the static scenes featuring the two girls and continued working on the spicy encounter that marked the beginning of their friendship.

A lot of attention went into the camera framing this week. We wanted the shots to convey a stronger sense of closeness and make this intimate moment between them feel much more personal.

Beyond the static scenes, we're also starting production on the animation that will be part of this sequence — we'll have more to show you in the next Progress Update!

The party environment itself is now complete as well.


🏠 Stephanie's Mission

We developed more of Stephanie's upcoming mission, which takes place after the house-cleaning minigame.

Apparently, no matter what happens between these two, the chemistry between Luke and Stephanie never seems to cool down!


💦 Vivian Shot Pack

We're also working on a brand-new Shot Pack for Vivian!

This time, she'll be enjoying a solo moment by the pool.

Looks like the MILFs aren't planning on falling behind when it comes to being seductive...


🎬 Girls' Movie Night

We continued improving Girls' Movie Night, with special attention given to the lighting.

The goal is to make the entire scene feel more natural and believable while maintaining the atmosphere we want for this moment.

We also have a new animator joining the team! He's currently learning more and more about our workflow, tools, and production process.


🔥 Yuki — New Animation

After so many requests, we started working on another spicy Yuki animation!

We're still writing and planning exactly how this scene will be implemented into the game, but the animation itself is already moving forward.

We also faced some challenges with shape keys while trying to keep the movements and deformations as natural as possible, so we've been spending extra time polishing those details.


🚿 Yuki & Nancy — Shower Scene

The shower sequence with Yuki and Nancy continues!

We're developing a new animation featuring the two of them together, along with plenty of new static scenes that will expand this part of Yuki's story.

The animation is still in development, but this is shaping up to be one of the bigger sequences we're currently producing for her.


📖 Scenes & Missions

Several new story sections were implemented this week.

The opening acts of Yuki's main route have now been added to the game.

Helena's main route also received new stages and additional events on the Kush Store terrace, while new acts from Donna's story were implemented.

We also added the first acts of Stephanie's main route and adjusted the timing of one of her nighttime events so that it now triggers correctly.

Finally, the game's early progression flow was refined through the completion of the Act 20 favor mission, making the opening portion of the game more consistent.


🏨 New Locations

The game world continues to expand!

A brand-new motel hallway has been added, giving us more room to develop events surrounding the motel and its different areas.

The Kush Store stockroom has also been officially registered as an accessible location, and its visual environment has now been developed and added to the game.


🎓 Tutorial & Interface

We're continuing to improve how new mechanics are introduced to players.

A new tutorial was created to explain the money system displayed on the HUD.

The tutorial now also introduces the bed icon and explains its function within the interface, making some of the game's core progression mechanics clearer from the beginning.


📱 Phone & Audio

The in-game phone received new sound effects for opening and closing it.

It's a small detail, but these kinds of improvements make interactions feel much more responsive and help give the interface more personality.


🎞️ Animations & Assets

We fixed the file configuration used by Nancy's pool animation to ensure the correct assets are loaded inside the game.

Internal file and asset paths were also standardized, helping prevent compatibility issues and making the project's structure more reliable as it continues to grow.


🎬 Production Progress

We currently have 9 extra missions already rendered!

On top of that, most of the animations for the main Yuki and Nancy scenes have already been rendered as well.

This means a considerable amount of content is moving out of the production stage and getting closer to implementation, testing, and final polishing.


🔊 Better Audio Quality

We've changed some of the audio sources we use in production to improve the overall sound quality for you.

Audio is an important part of making our scenes feel complete, so we're continuing to improve this side of production alongside the visual work.


⚙️ New Physics Systems

We've implemented new physics systems to make body movement and character expressions feel more natural.

These improvements will help us bring more believable secondary motion to upcoming scenes and animations.


🚀 Faster Animation Rendering

We've also hired a dedicated render farm to help us render animations faster!

Rendering is one of the most time-consuming stages of our production pipeline. Moving part of this workload to a render farm significantly reduces the amount of heavy rendering our team needs to handle internally and should help us move animations through production much faster.


❤️ Thank You, Goodies!

That's it for this week's Good Luke Progress Update!

We're really happy with how production is evolving. We have more missions being rendered, more content being implemented directly into the game, new animations in development, new locations becoming accessible, and improvements being made to both our visual and technical pipelines.

There is still a lot to implement, test, polish, and finish before everything is ready for you, but seeing the amount of content moving through production every week is incredibly exciting.

As always, thank you for your support, feedback, and for following the development of Good Luke with us. ❤️

Comments (16)

T
TMan268 · August 15, 2026

This rules

B
BDG · August 13, 2026

You guys are going at a fast pace and as a fairly new sub it seems you put a LOT of time and effort into making sure everything is as smooth as possible before releasing it. Keep up the good work!!

G
Good Luke · August 13, 2026

❤️❤️❤️

忘
忘. · August 13, 2026

When will the game update, and how do I update it?

G
Good Luke · August 13, 2026

We can’t reveal it yet, but it’s very close. We’re already starting our internal promotional moves! When we launch the update we will teach everyone to update, through a post.

G
Good Luke · August 13, 2026

Thanks bro ❤️

L
Lukas · August 13, 2026

Your work is sooo freakn awesome. When do you guys think you will release the next update? :)

G
Good Luke · August 13, 2026

We can’t reveal it yet, but it’s very close. We’re already starting our internal promotional moves!

R
Richard · August 13, 2026

Please don't forget to fuck 💋Vivian💋at least once in the new update🤠or better yet, twice💞Thanks💌

b
boyka47 · August 13, 2026

Agree :D

B
Bruno Fraga Lima Nunes · August 12, 2026

Nice. I would like to know if there's any expected release date for the new version of the game.

G
Good Luke · August 13, 2026

We can’t reveal it yet, but it’s very close. We’re already starting our internal promotional moves!

b
boyka47 · August 12, 2026

Damn I want to see more of Vivian.

k
ken greenin · August 12, 2026

Keep futa separate please

G
Good Luke · August 13, 2026

Yess!

G
Giroflex · August 12, 2026

insaaaneeee work guys