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August 21, 2026

The NEW TRIBUTE Recently Dropped & It's a Big One!

NEW FEATURES:

Shareable Universe Mode Profiles:

  • Export/import entire Universe Mode slots, using the new Game-Save Editor window

  • Share them with others

  • They will be exported to the "Universe Profiles" folder in your TRIBUTE folder

New Universe Profile Editor Tool:

  • A new standalone tool for editing your universe mode profiles

  • Edit Shows, Calendar placements, Rivalries, Status Effects like Injuries, Drafts

  • Edit or Clear Title History

  • Find it in the "TRIBUTE Universe Editor" folder in your main TRIBUTE folder

AI Sequences & AI Settings for Movesets:

  • Now our moveset profiles are complete, with AI Sequences & AI Settings for each move

  • Supported by the Create Character, Defaults, and Game-Save Editor modes

  • Not included with exporting from memory, but better to just use Game-Save Editor now as it's better!

Data Backups:

  • Now each time you launch the tool, a backup of your data (jsfb) files will be created

  • You will be able to restore these at any time, using the new BACKUPS LIST button on the main window

  • TRIBUTE will save up to 100 backups, and they are all time and date stamped!

QOL: Arena Profiles & Add Arena:

  • Added a simple change to arena profiles for the next update, so instead of containing a name sdb hash, they will instead contain the name itself

  • This means you no longer need to redo the name every time you add an arena profile

  • Tribute will then automatically create the appropriate name hash ID behind the scenes

  • It also means that the Bulk Import feature in Arena Manager is actually useful, as it won't mess all the arena names up

  • Existing arena profiles will need their name fields changing

QOL: Create Character:

  • New Auto-Fill button and select an existing character which will complete the profile fields automatically and set the base IDs to that wrestler

  • Very useful if you are adding a new slot of an existing wrestler then you can just edit the name

  • Also added a new checkbox if you want to use the existing render too if you don't have a new one

Attire Manager Improvements:

  • Fixed Attire Manager bugs

  • Now the list will display the true attire mapping numbers and you will enter the attire slot number you are adding

  • This actually simplifies things under the hood, so is less error prone

  • Also added a new "RESET ALL TO DEFAULT" button, which will restore the vanilla attires, which is very helpful if your attires got screwed up already!

Misc Improvements & Bug-fixes:

  • Improved the Map New Prop window, so you don't need to manually type in an SDB ID, and it will instead be generated automatically from the Prop Name field

  • Fixed issue with exporting ent/vic data back to default in game-save editing, where gfx would get saved as blank

  • Made various tweaks to the Game-Save Editor windows code, to prevent various possible errors

  • Fixed potential data loss issues with the Bulk Game-Save Editor features

  • Fixed "export selected to default" button in the game-save attributes window so it correctly exports the data back to jsfb

  • Fixed issue where Game-Save Editor features may not work if you had more than one folder in your steam userdata folder

GRAB IT NOW ON THE TRIBUTE DISCORD!