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April 29, 2026

πŸ“’ Change of plans for Nuketown Zombies V2!

⚠️ Having some trouble!

After some thought and several trials and errors, I'm having a bit of trouble making progress on the project for Version 2.

Unfortunately, I still can't tell you whether I'll be able to deliver on certain commitments originally planned for Version 2, such as the Pack-a-Punch, because I'm running into a lot of technical issues related to that. Also, I don't know what's going on with the TACZ mod developers, but I believe Fabric support is ending. I might have to reevaluate and switch to Forge.
I also have to start from scratch with my own mods in order to port them to Forge

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πŸ‘€ Why the change?

I think Nuketown Zombies is an excellent map, but it’s still pretty outdated and doesn’t include the latest Cola Perks, for example. Also, moving toward the Black Ops 7 version (Paradox Junction) will create a significant difference between Version 1 (free) and Version 2, which will further highlight the reason to support me on this project!

For those who know, Paradox Junction actually has two versions of Nuketown Zombies: one set in the present and one set in the past. Both versions will also be included in my Minecraft project!

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πŸ‘‰ In summary:

Upcoming updates:

  • πŸ•‘ Two versions of the map: the present version (Nuketown Zombies) and the past version (Nuketown Black Ops 1)

  • ⚑ New machines and new cola perks will be added!

New features originally planned:

  • βœ… Available in Multiplayer

  • ⬇️ Automatic EXE installer

  • πŸ”« Addition of new weapons and special weapons

  • ☒️ Enhanced Easter Egg

  • ✨ Pack a Punch ?????

  • Other bonus features and improvements…

A V1.5 Multiplayer update will be available soon for Patreon subscribers (Basic Support minimum)