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July 24, 2026

[2 New Scenes] Fight Club [Full CG] + Fight Club Minigame

Scene 1



Scene 2


Fight Club Minigame


Examples

INFO:



✎ I added a perfect timing system (a minigame within a minigame...). This symbolizes enemy attacks. By precisely pressing the direction, you can charge Ultra (Perfect +5) or Good (+2). "Atla dodges the attacks..."

✎ I added something called "Break" (If you fail 3 times consecutively, you are immobilized for 2 turns, during which your defense also decreases and enemies attack you mercilessly). (I still need to add 2 more enemies and the panels for the attacks towards Atla (as well as HeartBreaker) [Part 6])

✎ I added abilities that make it easier to survive special attacks.

★ Ultra Moves ★

★ Heartbreaker: This is the attack that deals the most damage and can also stun the enemy.

★ Fast Dance: Atla focuses during combat, recovers +1 Focus point, and also receives buffs.

★ Fighting Spirit: This is the only ability that allows you to heal during combat (%25) (As you can see, you can't escape, use potions, or items). Additionally, you lose -1 Focus.

✦ Normal Moves ✦

✦ Lariat, Dropkick, Enzuigiri (These attacks are used to charge Ultra).

✦ True Passion: Allows you to use HeartBreaker more times while the status effect lasts. (In part 6 the two remaining enemies will be more difficult... even the secret boss... )

✎ Additional I didn't want this system to be exclusive to Fight Club (Slums). So you can also play it in the game's base mode. (The only requirement is to have the Challenger Outfit or Champion Outfit equipped; all fights will automatically have this style.)

("It doesn't make much sense to use Heartbreaker on a tentacle and have a bald guy appear, but what can we do... ")


Thank you for your support and patience (Early access July 25th)