V0.7.7 Beta Release
Hey everyone,
I'm back with the v0.7.7 Beta release, and for once I am happy with how the timing worked out.
I just came back from an amazing weekend at Manchester Pride Gay Village, and I feel inspired like never before, so I'm happy to get back to work as soon as possible.
The V0.7.x patch cycle has been about returning to core gameplay after the Doomsday focus of V0.6.x and laying the groundwork for the new gameplay systems. First the world seed with the Fae Compass, then the transgender character start and dialogs, then the new Action Dice UI, then the Action Items, then the Fashion Styling challenges, which come to a base setup conclusion in this patch. From now on, I aim to add one new set of fashion challenge outfits per set. However, I have one more set of core gameplay featutes planned before we can move on to the V0.8.x patch cycle, so we will get a V0.7.8 first. My plan is to make it a quick development turnaround, but you know me, I might get carried away and spend way more time than I anticipated on fleshing out a new system. But I can aim.
Anyways, without further ado, here are your download links:
rel.pink/bmotv
And here's the full changelog:
Added the Business Chic fashion challenge, including complete outfits for every contestant, challenge-day conversations, afternoon presentations, and individual judging by KJ.
Fashion challenges now award the player twice as many votes, making challenge performance more meaningful for weekly progression.
Added extensive IQ-dependent dialogue, with characters speaking and behaving differently as their intelligence decreases.
Expanded IQ variation across story scenes, social interactions, transformation reactions, contestant scenes, and lower-IQ outcomes.
Added new low-IQ versions of several major character moments, including Himari, Abigail, Katelyn, Damaris, Erica, and Marco-related scenes.
Expanded the NPC vote system so contestants can earn, keep, spend, and react to votes more actively.
Expanded the NPC inhibitor system, allowing contestants to use inhibitors and giving the player more ways to influence who is protected.
Added new contestant reactions when the player gives them protection.
Added new NPC betrayal events during social interactions.
Added new Erica ambush events that can interrupt or punish certain social interaction attempts.
Added new lower-IQ sexual interactions while expanding and clarifying the game’s consent rules.
Updated sexual interaction flow in relevant scenes to better match the newer sex-action UI systems.
Added a new scene hinting at upcoming V0.8.x Marco content.
Added pause, 1x, 4x, and 12x action playback controls.
Improved expressive-character graphics and transformation preview handling.
Improved NPC scheduling, including Marco-related house events and contestant availability.
Improved save compatibility for older saves.
Fixed multiple progression, scene-state, UI, and event cleanup issues.
Improved general stability across story scenes, daily scheduling, transformations, and contestant interactions.
Hope you enjoy this patch. I hope it comes with lots of new gameplay stability. Please report all bugs you find and always keep your Alpha & Beta versions up to date.
Best,
Jenni
