Flight (Video)
I've made some mods that had flight as their powers. However, it never felt like flying to me. In this mod, I tried to make it feel like flying. I added a custom camera to do so. I know some people didn't like AntMan's camera. This time I spent a lot of time learning new mathematics on how to rotate the camera correctly and how to smoothly move it around. It's still not perfect but it's way better than the AntMan camera that I added. I also tried to add directional wind so that capes can go the opposite direction of movement. It doesn't work for movements that are more up or down than they are left and right.
If people like this version, I will use it for other mods as well.
Tags: "Flight" "GTA 5 Mods" "Video" "Misc"
Comments (11)
Big fan, struggling with this mod atm, for some reason when i activate flight pressing right on the D pad the camera just goes yellow until i deactivate the mod, is there an easy fix? thanks in advance
Could you send me any errors that you see after turning on the mod, either by pressing F4 or by checking scripthookdotnet.log in game folder.
Hey
Hey NModds I’m big fan of the Mods, I was wondering about if there will be like any sort of updates for like different flight styles.
The video itself is beautiful
Thanks for the clarification. I am using a controller. I came from using Juilios Superman mod with the neo skin. It is soo much fun, but there is something about this version of flight that feels right. All I need now is to figure out how to make the world have a green tint lol.
lol, glad you like it.
Hey NModds! I'm a big fan of your work since I downloaded and played your Psychokinetic Mod, (which is AMAZING!), and since I decided to support your work. I REALLY enjoy your Mods so far, and I do wanted to suggest that you should keep working on Mods that you already have published, (like the Flip, Flight, and Psychokinetic Mods). I'm saying this because I've seen that you keep working on new Mods and trying new things, and that's awesome, but I do wish that you would also focus on the ones that I previously mentioned, since I feel that those have A LOT of potential, (specially the Flip one! Imagine just how awesome would it be to have a proper Parkour Mod on GTAV made by you with what you've done with it so far!)!!! Anyways bro, keep up the awesome work, and best wishes and Blessings with your personal life! I'll be supporting you as much as I can, and I'm looking forward to what you come up with next! \(^ _ ^) P.S. Your Flight Mod made me Cry Of Joy when I played it the first time! BEAUTIFUL BRO!!! \(^ = ^)/
Thanks bro, it made my day reading your comment. To address your comment on working on published mods: I still am. I'm currently stuck on finding the right mathematics for creating a realistic side wallrunning. For the psychokinetic mod, most of these scripts that I'm making are for the psychokinetic mod. I am breaking down the projects into smaller ones that I can later put together for the psychokinetic mod. I can still add stuff to the mod, but the more code I add, the harder it becomes to change things without breaking it or new bugs showing up.
Big fan of your work man! Heavily enjoying what you have put out so far to the point that I want to learn it too!. Have you considered a toggle for the visal effect on teleporting to be associated to using TK abilities. It would be cool if people and objects you picked up had that same warpy visual. It looks so crisp I want to see it on everything!
Thank you. That's great to hear, that my mod has sparked some interest in coding. I will see if there are any codes that will interfere with each other to add what you're suggesting. My psychokinetic mod on a mess under the hood, so some of the code might stop working if I change some small variable. For example, other people have asked me to give complete control of effect names to the user but some of my code relies on checking if an effect is playing for the code to work. If the player types the wrong effect name it won't play and some parts of the mod might stop working. But what you're asking for isn't as drastic of a change, so it shouldn't cause bugs. I will check it out.
