TTTW v1.3 Devlog #1
Work has officially kicked off for TTTW v1.3, and hopefully this update will get done in a more timely manner compared to the last 2 cycles.
A new emergent event is being implemented, where if you ally Revan during the Human questline and progress enough, a very predictable argument will spark, and you'll be tasked with making an important decision regarding the future of the Alliance...
Another, mildly less interesting update, is that I've taken the liberty of purchasing and implementing 4 brand new thematic background sound tracks, allowing me to assign unique music to each district and for interesting or important narrative moments. This means that each district will now feel even more diverse and hopefully the plan is to also add a few more locations for each. Obviously for now this is an extremely scuffed process, and there will almost certainly be some old tracks bleeding through or music playing where it shouldn't, but this is what Playtest Builds are for.
I have no ETA on the first experimental build, but the next few weeks will be dedicated to adding post timeskip interactions and hopefully fixing the music up properly.
Comments (1)
Looking forward to the new human interactions. Hopefully there will be more to the wolf route with alpha too.
