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TTTW v1.2.1 Patreon FIXED.7z 354.4 MB
July 23, 2026

TTTW v1.2.1

Lots of fixes and small improvements to make the experience much more streamlined, fluid, and enjoyable.

  • Quest Log bug fixed, quest can be reminded by interacting with Alpha during the semi-final

  • Merchant Wolf now has dialogue if you're Good Wolf

  • Revan's Drink scene should no loner trigger if you're a Wolf of any kind

  • Guild Infection scene should no longer trigger if you're Good Wolf

  • Added an NPC that alludes to the secret house + puzzle without needing out of game information

  • Secret house entrance is now automatically open on Patron saves

  • Noble Manor and Church now restrict use of transformation items for obvious reasons, reducing unintended instances of Player Wolf being present where she really shouldn't be

  • Guild disguise should no longer appear unless it is your mission

  • Removed some redundant checks for infected district events, should be impossible to tell the difference, useful for later

  • Both infectable leaders now have questions you can ask them regarding their memories and new wants

  • Guild, Merchant, Noble Districts now have DevCheat toggles to flip infection state at will (will break games, save beforehand)

  • Removed restriction on Refugee DevCheat spot, allowing you to trigger it at any point (will break games, save beforehand)

  • Removed Linux and Mac support as reports indicated they were nonfunctional

Comments (3)

T
Tristan Stockett · August 31, 2026

do you think your still going to be making updates for tttw or is JTA your primary focus for now

A
AdAstra · August 31, 2026

Still deciding that myself

B
Bluegreydragon · July 24, 2026

All these changes sound great. Keep up the great work!