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May 22, 2026

TTTW v1.2 Devlog #10

With Build 2, it's been made very clear that I left in a horrific bug that straight up blocks you from interacting with the refugees as a Human at all, and thus blocking progression of the Human Quest line which was the focus of this build.

A fix has already been put forward engine-side, but the clientside fix should be TFing into a wolf, walking past the invisible wall, and changing back (or don't, cool scene if you want it).

On a more optimistic side, work on Build 3 will commence shortly. Among the things I want present:

  • District Infection Scenes

    • Noble

    • Guild

  • District Cure Scene

    • Merchant

  • Good Wolf Quest and Scenes/Backend Rework

  • Accurate Objective Tracking

  • Cured Wolf Storyline Progression

  • Additional Cured Wolf Candidates

  • Contributor Characters

  • MILF Form Teaser

Once all of these are present and working as intended, a wider release will be next on the timeline. I know it's been a long time coming, but I wanted to make this release as complete and as good of a story on its own to contend with v1.1. Hopefully, we will soon see the end of the rainbow.

Comments (2)

N
Nice Work · May 22, 2026

your doing some nice work friend, take your time and try not to be too hard on yourself. burnout is a terrible thing.

D
Djentleman · May 22, 2026

Don't be so hard on yourself, you are doing great and providing great content. Mistakes happen everytime some one work. The ones that never fail are the ones that don't work at all. Can't wait for the next release! Keep on keeping on! 👍