Journey to Alivir v0.5, the Friends Update
New friendly NPCs added, each submitted by a Contributor with each their own unique quests and TFs, as well as the implementation of a Quest Log system to organize all the various tasks you and others assign to you.
Initial switch to 1632 x 1248 image size format
Better quality, no stretching
Remastered image scenes
Wolf Ambush Ending
Rat Ending
Dragon Ending
Bimbo Cat Ending
Wolf Cave Corruption/Ending
Improved face images
New Coastal Woods Location
5 New Interactive NPC Quests
New Healing Items
New Weapons
Fairies Nerfed
Inflict Blinded instead of Confusion
New Enemies
New Endings (4)
New Library
Comments (4)
I have never worked with RPG maker but want t know can you set the limit of save files, I only have 20 save slots, but I've played other games with hundreds of save files, such as SlaveGirls Rising I'm on save 160 or so... It takes abut 30 seconds for saves to load actually but it means I have plenty of saves at endings. With JTA I'm struggling with 20 saves with s many options. It's a small detail but if possible can ye look int more save slots.
it's an option with plugins. I'll see what I can do this update.
Is there a walkthrough? r at least is there any bad endings for cowboy/girl in Act 1... I haven't been to act two yet...
There's no official walkthrough yet, but I hope to implement at least some sort of area checklist where you can see what endings you've achieved/gone past. Maybe not a full theater, but at least something.
