💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
May 4, 2025

Moving Forward

Act 3 is shaping up to be an absolutely dauntless task that will require many hours of writing before I'm satisfied for a public release. That being said, I will start prioritizing individual facets so I can lighten my load week to week. Companions are still a system I want to be implemented, and I don't plan on compromising. Here is my semi-official timeline, but don't expect things to not change:

  • Constant bugfixes, suggestion implementations

  • Finish Werewolf intro, begin Goblin intro

  • Introduce at least 1 unique location for each city district

  • Introduce first companion, unique dialogue variations when present

  • Unique events/interactions for each species (12)

  • Develop the Castle and introduce some challenges to overcome

  • Unique ending for most species (at least 8)

  • Public release

  • End of updates

I love how Road to Alivir has become a big project that a lot of people enjoy, but I don't want to be stuck on it forever. The Harlowe format is also incredibly annoying to work with, especially after working with Sugarcube for the Last Courier. A Sugarcube remaster may not be out of question once I deem it finished, but for now I'm fully committed to perfecting it as is.

As always, I value your guy's thoughts and opinions and want to hear your comments and suggestions.

Comments (2)

s
sarthurnaxdovah · May 5, 2025

will there be any more dragon content perhaps a female dragon ending?

A
AdAstra · May 5, 2025

It's not out of the question. Act 3 is intended to be much bigger and have something for every form. A dragon lurking under the city does sound very fun~