PTH progress report
Hey Travelers
It's been a long two weeks-ish, so where are we with the game?
Writing, as announced, is around 190%, so that I will probably split the material.
Coding: around 55%, because when I write the story I already do it in Renpy. For the rest, the game is fairly simple. Almost kinetic, but not totally. There will be some reward for those who chose Conquer over Destroy. But most probably not in this release.
Renders: 220 renders and counting, plus 1 animation.
Music? I have already hundreds of tracks ready, so that's very much a non issue.
The new scene supposed to go in the old material, as covert explanation of the setting, is 90% written. Remains to be seen if I can have it implanted in 0.1.1 without breaking saves. If I can't find a way to avoid that, it will go inside 0.1.3
Previews? I don't really have anything to preview without spoiling the story, so here's one of the new characters I just revamped. She will play a minor role and occasionally enjoy the MC's company.
I think that's it for today! Peace and out
Comments (3)
Well even if I have to start over due to broken saves that is not a big problem. I enjoyed every minute the first time so doing it again will not be a problem. Besides, I will probably catch things I missed the first time around 🥰.
cant wait for the next parts, I really wanna see where this whole thing goes.
Why, of course it goes towards a whole lot of seggs and saving the Uni(multi)verse! Possibly being entertaining in the meantime 😆
