Sorcerer Slayer and Dark and light - News
Sorcerer Slayer 0.07 — New Animation Format and Plans for Future Updates
The new version of the game will use a different format for video animations — AVI.
The files will be larger, but the image quality should remain stable, and the videos should run better on weaker computers. This decision was made because of problems with VP9: on some devices, this codec performs poorly and causes severe freezing during video playback.
VP8, which is used in the Android version, is much less suitable for PC. It can run even on a weak processor, but the video quality may be around 25–30% lower. In addition, the image can become noticeably blurry during very bright or dark scenes.
The situation is different on Android. VP8 looks acceptable there and helps reduce the overall size of the game, which is especially important for mobile devices.
What Will Be Included in Sorcerer Slayer 0.07
— Continuation of all three story routes.
— More than 550 new scenes.
— Around 20 video animations, including combat and H-scenes.
— Text corrections.
— Several changes and clarifications to the lore of the first day.
— A few new mechanics and additions that I will describe in more detail in the changelog.
I have also made a final decision that all future Sorcerer Slayer updates will continue all three story routes at the same time. You will no longer have to wait for a separate patch for your chosen route.
Dark and light
Dark and light 0.15 will be released publicly tomorrow on all platforms.
Unlike Sorcerer Slayer, this game will continue using VP8 even on PC for now. This is necessary for optimization and to keep the total game size under control.
Dark and light already contains a large number of video animations, and their number will continue to grow significantly in future updates. Using a heavier format would increase the overall size of the project too much.
Future Updates
The release dates of the next versions are still uncertain.
Because of the current level of support, I am beginning to consider other options for the future development of my work. There is no point asking what those options are yet — it is still a secret :3
This should not have a major effect on the current projects as long as the support remains at least at its present level. However, if the support increases, I will not need to consider other options and will be able to focus entirely on the games that are already in development.
As always, the future development of these projects depends greatly on your support.
Sorcerer Slayer 0.07 Release Date
The release of version 0.07 is currently planned for approximately July 31 to August 2.
Before release, I need to convert the older video animations into the new format and make several additional technical improvements to increase image quality and game stability.
Because of the large number of animations, this process requires additional work. The exact release date will therefore depend on how smoothly the conversion and testing process goes.
Comments (2)
You left a huge plot hole in Dark and Light because I noticed some events were missing from the last release
If you have any problems, there are rooms created for this in my discord, send a screenshot and the problem there.
