Devlog: 4.0.2 entered QA phase
4.0.2 with further bugfixes for the beta and some new features is now finished. Next up is the testing phase to do the final polish. :)
Please let me know if any urgent bugs are still missing!
Upcoming patchnotes for 4.0.2:
- Fixed a crash on startup when the gw2 client info could not be found
- Added additional input filters for gamedata linker
- Added Cache cleaner trigger before each launch (wished by patron)
- Added 2 additional checks for the active client list. This should solve issues of LB missing game clients close events.
- Added support for gameclients with disabled dpi scaling (ingame), but enabled dpi scaling in windows
- Added user setting to define custom delays in between gameclient launches
- Added option to right click gameclients in gameclient manager
- Added dialog window when user tries to launch an already running game client. Users will now be asked if the want to relaunch it.
- Added multiline support to nicknames in gameclient manager to better view longer names
- Added custom account linked argument support for blishhud and taco (wished by patron).
- Fixed toolbar size in instance manager
- Fixed several typos
- Fixed Z order bug in which messageboxes were not the topmost window
Comments (4)
Please, before you release it, add a check box to disable parallel starting. It triggers DoS protection if one has more accounts. Switching back to 3.2.4...
Sounds like you still have issues with version 4.0.1 even after the DDOS delay bug fix. Is 4.0.1 the latest version you tested? Keep in mind that you might have to redownload 4.0.1 as early on a bugged version 4.0.1 was falsely uploaded
Is there a link to 4.0.2 for us to test? Or not yet?
Not yet. Even thoe it's a beta version. I still want to uphold a base of quality for each release as blocker bugs, which sometimes only need a small fix are just frustrating for users.
