2.4.2 Official Release
Version 2.4.2 is now out of early access and has been officially released.
Gw2 Launchbuddy's Versioncheck did break down a few days ago. Therefore a huge portion of you guys no longer will see if a new version comes online when normally starting Launchbuddy. As the ways of communcation are very limited to reach all of you guys this post hopefully shines some more light in the situation. A fix has already been made! However requires a manual download from the github page. So if you like to stay updated please visit the official github page and get the newest version.
As always if antivirus false positives pop up please either wait a few days ( I have already submitted the new version for an additional review ) or compile Launchbuddy with its code available on its github page.
https://github.com/TheCheatsrichter/Gw2_Launchbuddy/releases/tag/2.4.2
Patchnotes:
Added -dx9 and -dx11 arguments. You now can choose which version of direct X a gameclient should use. Please keep in mind that injected software has to support the selected directX API.
Fixed a bug in which clones accounts would overwritte the loginfile of one another. Please recreate affected accounts to solve this issue.
Added a compensation for heavy login usage. Arenanet has some sort of DDOS protection on their loginservers. Therefore if you login 3 or more accounts in quick succession a artificially timeout is added to your normal time to login. Launchbuddy now waits this additional time to correctly press the login button.
An additional source for the Guild Wars 2 build version is now used. The Guild Wars 2 API is now bugged for several months therefore an alternative method to get the current buildversion had to be found. Special thanks to @ScrambledBrain for providing the needed source.
Reworked Launchbuddy Versionswitcher as the old HTML filter no longer worked. Github REST API is now used to fetch release information.
