1.8 Official release
Release 1.8:
Basically everything changed: This update is all about account binding settings for more stability and account data import stability, which now won't erase your account settings when a new version comes out. With more than 3500+ rewritten lines of code this update is one of the biggest Launchbuddy updates to date. All possible settings are now Account bound to further customize each client by itself. In addition almost every feature of Launchbuddy has been updated in some sort of way for a more easier to practical usage.
Hotkeys: Accounts now also support Hotkeys! Launch,Close,Focus,Minimize,Maximize,Suspend... each account individually with a press of a hotkey!
Automated Relaunches: Just crashed in the middle of a raid/pvp match? With this setting Launchbuddy will automatically relaunch the crashed client, so you loose no time to get right back into the game!
Process Priority: The priority for each gameclient can now be configured by Launchbuddy. This allows to minimize the perfomance impact of mutlibox accounts which are not used in a very frequent manner.
Further Changelog:
Graphic settings now are working again
Improved stability for injected Software
Improved overhaul Client launch stability
Added Default Account Icons
UI Overhaul
Game Instance Manager Overhaul
For a full list of all changes visit: https://github.com/TheCheatsrichter/Gw2_Launchbuddy/compare/1.7.0...1.8.0
If you used older Versions of Launchbuddy: This update is the final update to the account data. Any upcoming version of Launchbuddy will use this set of data. Sadly data of older versions wont be possible to import. I apologize for the lost data, however this will be the last time that your account data will get wiped.
Download Links:
Screenshots: - Screen1 - Screen2
Thank You Gw2 Community
Comments (2)
hey, nice work, even an account safe has been added :) just a question: is it possible to launch TaCo also with a specific account like arcDPS?
1.8 does not currently have this, it was pulled out in part because a new plugin feature was intended to be released in it's place... But I dropped the ball, and was unable to find time to complete it in time for the 1.8 release. It will be coming with 1.9 though, albeit with some changes.
