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March 27, 2026

Progress Report 27.03.2026

Hello! 

It feels like it’s been years since the last progress report, so I think it’s time for an update 💀 

Today I wanted to focus on how the work is going, my thoughts about the latest release, and how I want to move forward. 

First of all, the process is going very smoothly. Not a lot of reworks, mostly just editing renders and making a bunch of new ones. I’ve made 1 animation, and I plan to do probably 2/3 more, a couple more renders, and it should be ready to be shipped. I believe you’ll like it more since the scenery will change way more and you won’t be locked in one room for the whole update. It just feels more complete imo. Also you’ll see more renders than last time but still around 200~ 

Overall, I came to the conclusion that releasing the latest update in the state it was in just wasn’t as satisfying as it could’ve been (duh). There are a lot of reasons why I did it, and I don’t see it as a mistake. Even if a lot of you are fine with waiting for a long time, there is this big, quiet part of the community that won’t say a thing. They’ll just lose interest and leave. The real issue was just the fact that it took 5 damn months, so I want to tackle that issue head on. 

For 0.5 I want to focus less on reworking stuff and more on pumping out more content. I always prioritize quality over quantity, however, at the same time I feel like the scenes could be losing some of the meat just because I was focused on details that most people don’t care about. I’ll keep getting better anyway, and instead of reapplying new knowledge by reworking stuff, I’ll do it by moving forward and making better and better scenes. 

I bet it’s going to be hard, as I have to go against myself, but we’ll see how it goes. The goal is 3 months, as always. 

Anyway... 

Thanks for reading, and see you next time! 

Comments (9)

a
afonso1240 · April 5, 2026

I could only be. Do your job, consortium, your feedback, I understand, fulfilling it is laborious and patient, as your last update focused on a single path, which I understand didn't please you, and that's a positive point, I support that decision. Your work has to be longer and revised, polished and refined for the game to be complete. Speaking about the last update, it didn't please me so much, but it cut a lot of content and unspecific paths and choices. It's like you make decisions, whether the person will make decisions, whether the person will finish paths or update paths that interest the public. I'm the kind of person who expects better updates than the previous ones. That's obvious. I hope the next update will be better, we end up having good things.

ӄ
ӄʊʍօ · March 28, 2026

First of all love u and ur work. Is the second part of the sub route still coming in about a month ı lose track?

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ACCORD · March 28, 2026

It's coming next month, yes

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MadSqu · March 27, 2026

Keep the focus on new and bigger and better stuff is the right way to go. What you have is already great. Just expand on it!

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GUTS · March 27, 2026

I’m really digging the new approach. It feels way more worth the investment now that we’re promised an update every three months. My only worry is you burning yourself out just to meet our expectations. It is cool that you listen to the fans, but don’t overwork yourself to the point where you lose your spark for the game.

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gian · March 27, 2026

Thank you for your work. I share many of your opinions regarding the number of scenes and the re-edits. But you have my full support; the best thing is to find a middle ground where everyone is happy (of course, that includes your own sense of satisfaction with the work you create). On the other hand, I applaud the upgrade to the new models; I love their great "Breastnality" 😉. I can only hope for more scenes where Mia falls further and further into the corruption of other futas. 👏👏

Q
Queen in Yellow · March 27, 2026

Glad to hear things are going well. On the topic of the release format... I have not exactly been subtle about preferring each update to feel as "complete" as possible since it feels better from the side of the person playing. That being said, as I understand it the intention behind splitting the latest update was to try to speed up the development by splitting up the work into more manageable chunks. So if you feel like it was successful on that front, maybe it could be better in the long run? Just some food for thought.

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ACCORD · March 27, 2026

If I won't be able to release an update in 3~ months, then I'll be cutting. I don't want it to be my default way of doing things

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SailiMegami · March 27, 2026

You can do it my guy, keep up the fight