June 23, 2024

Send Text Overhaul

Overhauls the system and responses you can receive when sending a mood-related text.

🔽 Download: CurseForge / SFS
Requires: Lot 51 Core Library + Get Together Expansion Pack
Supported Languages: All 🌍
Patch Resilience: High ℹ️


How It Works

Dynamic Venue Invitations

Now, after sending a mood-related text (Happy, Flirty, Playful, or Angry), the Sim you text will invite you somewhere that makes sense for them. Invitations are based on their traits and age, adding depth and variety to social outings.

  • A Creative Sim might invite you to a Museum or Arts Center.

  • A Teen may take you to a Café or Thrift Store.

  • A University Student could suggest meeting at the University Commons.

  • A Macabre Sim might want to meet up at a Cemetery.

  • A Spellcaster might bring you to the Magic Realm.

  • And much more!

Possible venues include: Cafés, Community Spaces, Recreation Centers, Arts Centers, Museums, Libraries, Beaches, Parks, Pools, Retail Stores, Spas, Small Businesses, Myshuno Meadows, Cemeteries, Clubs, Bars, Karaoke Bars, Lounges, National Parks, Ocean Bluffs, Restaurants, Onsens, Magic Realm, Thrift Stores, and Student Commons.

Sending a Sad Text will still prompt Sims to invite you to their house. Sending an Energized Text will still prompt Sims to invite you to a Gym (Children will invite you to a Park, Pool, or Recreation Center instead).

More Realistic Responses

Not every Sim will drop everything to text you back. Responses now depend on several factors:

  • Only Sims you have a decent relationship with, compatibility with, or who are attracted to you will text you back and invite you somewhere.

  • Sims with certain traits might require higher friendship to reply, while others might ignore certain texts altogether.

  • Time of day matters! Most Sims reply between 9 AM – 11 PM, but some night owls and early risers may respond outside that window. The time of day (and even the weather) now has an influence on what venues Sims invite you to.

Failure States for Added Gameplay

Not every text gets a reply, and now your Sim will feel it when they’re ignored:

  • If left on read, they’ll receive a "Left on Read" moodlet (~6–12 minutes later). They also won’t be able to text that Sim again for 4 hours.

  • If multiple Sims ignore them in a short time, they’ll get the "Digital Ghost" moodlet, preventing the sending of further mood-related texts until it expires.

  • If a Sim is at school or work, they’ll now text back to let you know they’re busy. Sims with traits like Paranoid or Low Self-Esteem might not like this, however.

40+ New Responses

This mod adds over 40 spell-checked, Maxis Match responses to make texting interactions feel fresh and immersive (non-English languages will continue to use their language's original singular responses).


Compatibility

✅ This mod is compatible with Kuttoe's "Random Texts and Calls",  a.deep.indigo's "Connected Sims", and lotharihoe's "Phone Call Overhaul."

⚠️ This mod will conflict with any mods that override the following files:

dramaNode_NPCInvite_EnergizedText.DramaNodeTuning
dramaNode_NPC_Invite_SadText.DramaNodeTuning
dramaNode_NPCInvite_PlayfulText.DramaNodeTuning
dramaNode_NPCInvite_FlirtyText.DramaNodeTuning
dramaNode_NPCInvite_HappyText.DramaNodeTuning
dramaNode_NPCInvite_AngryText.DramaNodeTuning
situation_NPCInvites_HappyText.SituationTuning
situation_NPCInvites_FlirtyText.SituationTuning
situation_NPCInvites_PlayfulText.SituationTuning
situation_NPCInvites_AngryText.SituationTuning
loot_DramaNode_AngryText.ActionTuning
loot_DramaNode_PlayfulText.ActionTuning
loot_DramaNode_HappyText.ActionTuning
loot_DramaNode_FlirtyText.ActionTuning
loot_DramaNode_EnergizedText.ActionTuning

This mod was made possible by Sims 4 Studio, Tuning Builder, and STBL Studio.

Comments (21)

e
esrishkina · August 16, 2026

hii,does this mod conflict with KaylaDot NPC Invites?

t
tyjokr · August 16, 2026

No conflicts

O
Olive Smash · August 2, 2026

Hello! Will midnitetechmod's Call Me, Maybe mod conflict with this? Thanks again for your hard work!

t
tyjokr · August 16, 2026

Not sure, never heard of it. But I doubt it.

D
Dawn · April 1, 2026

I have simkatu's extended phone calls mod will that conflict with this mod?

t
tyjokr · April 1, 2026

Nope!

C
Chirihatori Elf · March 21, 2026

Hi Tyjokr, thank you so much for creating such an amazing mod! I was wondering if this mod has any known conflicts with KaylaDot’s NPC Invite mods (the ones that allow NPCs to invite the player to Birthday Parties, Weddings, or Dinner Events)? Since both mods touch the phone and social notification systems, I wanted to double-check if they can be used together safely. Thanks again for your hard work!

t
tyjokr · March 25, 2026

No conflicts with that mod! The systems are different in the backend.

K
Kacper K · March 20, 2026

hi! how do i change the language of the mod? i play in polish and it somehow appears in german in my game

t
tyjokr · April 3, 2026

Did you ever sort this out? I checked the mod files and the translations are all in the right place.

S
SaRed2020 · March 18, 2026

Will this mod work if I don't have Get Together?

t
tyjokr · March 18, 2026

It only works with Get Together, since Get Together adds this functionality.

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.RAWRfile · March 3, 2026

I am always so impressed and delighted by how efficient and informative your mod write ups are!! You're really good at what you do.

k
koko · February 23, 2026

hi!!! i love your work so much, this one is definitely one of my faves. would you ever consider tweaking the calling/invite system itself without the text initiation? one of my biggest peeves is getting calls from random sims ive only talked to once. :(

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.RAWRfile · March 3, 2026

You should check out Call Me, Maybe? by Midnitetech! It's a gamechanger, and works with this mod (at least, as far as I can tell >_>) If you want to go a step further, you could also get Lumpinou's Functional Mobile Phones, and can then turn your phone off entirely if Sims are being too needy.

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.RAWRfile · February 22, 2026

Hey! Your work is really impressive, I've been going through it and am so excited to get to put it to use today. I couldn't find any information about this online, so I figured I'd ask you directly - is this mod compatible with adeepingidog's Connected Sims and Simkatu's Extended Phone Calls? Thank you for your time and your work, you've been highly recommended to me and I get why.

t
tyjokr · February 22, 2026

This mod is compatible with those mods!

N
Nicole puiia · November 10, 2025

Hi! What about Scumbumbos Call Anytime mod? Maintained by ClaudiaSharon. I know it touches when sims will respond. I want the rest of these features, but I assume that bit might override his mod?

t
tyjokr · November 10, 2025

There’s no conflicts with that mod, you’re good to go

D
Dani Onion · August 24, 2025

Does this Mod always work when you text another sim? Every time I text someone I don't get any moodlet or response even with its the only thing in my game including the Lot51. I really was to use this mod and I'm unsure if I'm doing something wrong.

t
tyjokr · August 24, 2025

Do you have the City Living expansion pack?