November 26, 2025

Future Plans: Version 0.8

With 0.7 launched and just needing a few more bug fixes to become relatively stable I’m planning on some of the main things I want to achieve in 0.8.  I want to preface that this update will be a little different from the others, not a major departure but I want to make it more content and QOL focused; rather than increasing the height of the content in the game I want to take a look at breadth as well as filling in a lot of the missing gaps. This includes art, story, SFX and general improvements to the game. Here are some preliminary plans for what I aim to achieve by the release of Version 0.8.

Riley, Momo and Ashley to stage 9

A lot of CGs and alternate sprites for previous stages.

Rework old events to meet current standards, with expressions and correct continuity.

Reworking some earlier stage sprites to align with current standards, you guys have seen Lucy's and Sophia’s but the other girls will also be getting some minor touch ups

Increasing expressions for characters and possibly animating them, If there’s time I would also like to try making some alternate poses and gestures for the characters.

Alternate outfits for specific stages, Hazel work uniform, swimsuits and underwear for other girls etc.

Filling out all events for all locations for every girl

Reworking the Affection system to make dating and routes possible

Adding in SFX throughout the game, I’m pretty new to audio design so this may be a WIP as good audio can make or break a game.

Complete player character overhaul

  • New sprites

  • System overhaul

  • Variable story (feeder vs. feedee) 

  • New and better events that focus on the player

  • Expanding on the role of clothes

Improvements to stuffing sessions

  • Stuffing session random events

  • Possibly unique sprites for sitting at the table 

  • Complete UI overhaul with custom animated meters and bars

  • Wrapper and dishes will have bespoke sprites for different foods

  • Possibly eating animations

More multi-character content

  • Events

  • CGs

Map Screen Overhaul

Phone implementation for new event opportunities

Stage 4 Fullness for as many sprites as I can make

If you guys have any other suggestions please let me know!

Comments (47)

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Aiden aka Avery Foster · January 7, 2026

Having a weight lose mechanic would be amazing for getting all memories, like the mc and lucy events that are otherwise impossible to get without it. It might be bit much with sprites, but being able to gift clothes for the girls to wear or if they wear nothing would also be great. Having something an immobility stage for girls like Sherry and Mia would be amazing. Adding to the immobility idea, i think finally using the forklift would be great. If during stage 10, or if you plan to add it, stage 11, certain hangouts or events required them to be brought on a forklift, delivering on the joke that has been made several times

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Jared Davis · December 21, 2025

*Apparently I don't pay attention and I wrote this on the wrong post.* So I think it would be cool in the super long term development for the girls personalities to almost be routed like an eroge tied to various stats i.e. The queen bee Riley becoming way more lax and sloppy with by decreasing the self control stat , MC becoming more confident and daring with increasing charisma, or Rebecca becoming a couch potato by decreasing metabolism and so on and so forth with all the girls and stats. Obviously, the elephant in the room is the unbelievable amount of work that would need to be put in to the point where you might want to call it Indulgences 2. On the other hand , it would make the game very immersive and replayable as well as compelling. Like I can just just imagine MC sitting with Lucy practicing conversation to increase Lucy's charisma and watching her become more bold and come out of her shell. I think it would really make the characters come alive and add a ton of depth to their already colourful personalities. I dunno why it just came to me.

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welp · December 18, 2025

Any type of ETA for .08? Probably 2026 right?

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Cringe Indeed · December 18, 2025

No concrete plans yet, but definitely not before the end of the year

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BigFaunaFan · December 6, 2025

Really looking forward to Ashley and Momo getting fast food hangouts as well, personally they’re the type of hangouts I enjoy the most 🙏 (hopefully with a couple burps thrown in there, I know they’re not everyone’s cup of tea but I really appreciate the ones that have already have been sprinkled in there, and l would be ecstatic to have more 🙏)

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Carany · December 3, 2025

It'd be really cool if we could do something to unlock CGs that we missed by paying an amount of doing something. Also MC sprite would be cool!

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Cringe Indeed · December 4, 2025

Yeah as it stands you can replay the game and cg unlocks transfer across saves but a way to access them would be more convenient for sure

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Schattenjäger · November 29, 2025

The item count limit also gets rather obnoxious later in the game, when a single feeding session can more than wipe out a favored item, and then you have to go get more for another girl. 10 units of multiple things is already physics-defying, so why limit the inventory when it doesn't meaningfully add to the gameplay?

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Schattenjäger · November 29, 2025

Could take this the other way by requiring you to invite a girl to the venue you want to feed them from so you have direct access to the supply and *really* limit how much the player carries, but that would be a bunch of work under the hood for the sake of realism; uncapping the inventory capacity would just be easier and more "fun" for us.

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SomeLemon · November 28, 2025

Would legit kill for stage 4 fullness that sounds great. Keep up the peak work, Cringe.

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Dayzbloom · November 28, 2025

Just curious, would you ever add a way to trigger substantial weight loss, like an extra button in the gym menus?

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Dayzbloom · November 28, 2025

Only reason I ask is since unique interactions can lock off other unique interactions (like Rebecca1 + Sophia3 vs Rebecca3 + Sophia1)

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Rugal1998 · November 28, 2025

Just can't wait for the sound effects since I need to hear those belly wobble and slosh.

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Florian · November 28, 2025

Game name?

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Cringe Indeed · November 28, 2025

Indulgences

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👑👑👑 · November 27, 2025

Does Lucy's only result in breast enlargement?

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Cringe Indeed · November 27, 2025

Kinda? She grows elsewhere but much slower than her bust. She's really meant to be the BE centered character of the game.

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Schattenjäger · November 27, 2025

Two things to definitely address with the PC Systems Overhaul: Put PC stat modifications in line with those of NPCs. Eg make them all start small and scale up. The metabolism reduction in the theater stands out especially as too much, and it starts out too much right away. Implement a cap (upper or lower as proper for the stat) to all attributes for both the PC and NPCs so none of the values can get silly and break things. Noting again the metabolism reduction at the theater, it's incredibly easy to get down to 50 kcal/kg or less, at which point you're gaining several hundred kilos a day or more, you quickly exceed the sprite system limitations, and if you push farther with the metabolism reduction and go negative, your PC’s weight will also go negative and break other things as well.

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Cringe Indeed · November 27, 2025

Yeah, stat raising and stuff like that for the PC will be completely overhauled, I think I will remove all the previous content and remake it into something more interesting. Not sure of the exact shape but that is the plan for now.

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Varlin · November 27, 2025

First line: Momo, Ashley, Riley to stage 9. Already a 10/10 update. 😎Really looking to see where they end up, especially Momo! Also more outfits/positions/CG's for various characters and stages will be awesome! Keep up the great work.

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Aftermath · November 27, 2025

I'd like to see some of the events add calories to the player character. Currently, there's the two eating events in WcDonald's, but this doesn't actually count as eating as far as calories are concerned. I find that going to the kitchen to eat is a bit of a hassle when I'd rather spend that food on one of the girls. Having the WcDonald's events and other locations have a chance at eating-centric segments would be great (possibly based on stats). Similarly, some of the flavor text while traveling mentions food, it'd be nice to get calories from that as well.

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Anthony Devuno · November 27, 2025

The game is one of the best so far. Nice work! I can't wait to see new content and new stages, but in my opinion the priority should be on the placeholder hangout scenes and the outfits, even before making new stages. The problem with the outfits is that a discrepancy between the text and the images is created (example: text says bikini, but the girl is still in her standard outfit), which makes the events less immersive. Changing that would make the events and the new stages much more enjoyable. And if you added sounds it would be perfect. Anyway, I think you will make the right choices. The work you've already put into that proves enough. Keep up the good work!

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Cringe Indeed · November 27, 2025

Yeah that is a limitation of the current system but the blinking and talking animation implementation from 0.7 allow me to change outfits easily so I hope I can make enough sprites to support it.

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SpikerStriker98 · November 27, 2025

Honestly, if it was possible, the one thing I would like to see could be alternative views of the girls. Maybe front views for Sherry or back views for Sophia. But honestly that's like a very minor request. Your game is honestly amazing and I love playing it. Just remember to pace yourself ❤️

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Cringe Indeed · November 27, 2025

I would like alternate perspectives to be a thing, the weigh in sprites are the same size as the normal sprites so eventually those will likely be added to other parts of the game as normal sprites. In addition to that I also want to make a few more sprites for this patch.

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Euskalduna · November 26, 2025

Sounds go me like you're undertaking a lot of sprite work for one update. I hope this doesn't swamp you and lead to a long delay

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S0S1SCA · November 26, 2025

1. I’d like there to be a guide on how to obtain new dishes. 2. It would be nice to have more scenes where the girls gather together and eat until they’re completely full, and maybe have some conversations afterward — anything from compliments to arguments. 3. I saw your reply to another person, but I would really like to see more new characters (not NPCs). 4. Add a new location — a park? 5. Add a button like “What do the characters think about us?” It would take into account our stage and theirs. And good luck with the development.

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Cringe Indeed · November 27, 2025

1. Yep that's in the works with a more clear questline for each dish 2. While that would be really cool the multitude of variables makes it super hard to implement as every new girl and stage that is in the game adds exponentially more variables for these types of events, nonetheless I'll see what I can do. 3. While it would be nice there are so many factors and assets that go into a new character, 1 new hangout per stage at each location (about 8-9 per stage) , 3 descriptions per stage, 9 rejection lines per stage, 9 talk lines per stage, 9 eating descriptions, setting up favorite foods, introductions, 1 main event per stage and all of this doesn't include any art assets which take a while too. I would like to introduce some new characters to fill out the world and maybe in future updates flesh them out into full npcs. Obviously I would want to make them playable ASAP but given the scope of this update it would slow dev considerably. 4. New locations pose the same issues as every character is expected to have a hangout at each stage. This means 1 new location = 81 new events assuming no new characters and stages. I do have plans to add locations that aren't visitable but may have bespoke events, imagine you travel somewhere and you meet Rebecca jogging in the park on the way there. 5. That would be cool and hopefully the new mood/affection system rework I have planned will basically cover this area.

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netlok · November 26, 2025

Frankly, I am astounded you understated this planned BEACH EPISODE update. But seriously, sounds rather meaty for something billed as QoL.

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Tenor de Bagdá · November 26, 2025

The game already has a lot of content. 9 girls, 9 stages and 3 stuffed stages for each one of those. Thats 243 sprites, not counting the extra scenes. I noticed that your priority now are QoL changes and general overhaul of some old mechanics along with new ones. But still, will you keep adding new girls or stages, even if at slower pace?

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Cringe Indeed · November 26, 2025

This next update will have stages 7-9 for the 3 newest girls but I want to catch them up to the other girls before progressing them any further. If possible I also would like to make a few NPCs that may not have full gameplay functionality but would populate shops and the world.

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Happensmaker · November 26, 2025

Sounds great. Definitely looking forward to it. I never though I would enjoy the game for that long even though I'm mostly bughunting. But I will definitely continue with that, to help you making the game even better. It's already really good and as a community we can make it even better. Also, I would kinda dig an event where Ashley in an early stage gets challenged to feed a bigger girl or girls and completly overstuff them. Like Riley and Sherrys Event but this time bigger.

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Rugal1998 · November 26, 2025

Boy oh boy will it be an awesome day when you add belly sounds alongside other stuff, this game is like a fine wine and it just keeps getting better and better as more layers are added.

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BigFaunaFan · November 26, 2025

Really looking forward to seeing both Momo and Ashley at stage 9 :3

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Firesoul10 · November 26, 2025

imo a priority should be filling out the placeholder hangout scenes. There's so many of them and it makes working on stats with girls difficult- not to mention the actual interactions of course.

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Cringe Indeed · November 26, 2025

Yeah that will definitely be a priority, I have a long list of hangouts that need to be written as well as some ideas for CGs for them. As for the stat grinding, are the stats not increasing for locations with placeholders? They should be increasing stats even when the placeholder notification pops up.

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Dulmo · November 26, 2025

I don't know if this was brought up, so forgive me if it was, but one QoL thing that I've noticed is that I can retain the pictures I've collected throughout all the playthroughs, but I can't do the same for the scenes. There's a lot of events available, whether that's the events between characters, or just each weight stage. If I start the game from the beginning, I can't access any of them so I don't get that full completionist mindset. Would definitely make replaying the game more rewarding to get all the events between characters saved somehow! Especially since certain interactions between characters are impossible to collect depending on the route the player ends up taking. Also, while the red exclamation point helps, I still think it might be a little too hard to know what events are available, as it's easy to miss them. If I'm spending a significant amount of time at one location (like feeding two girls), it's out of the way to check the full map for available events. A popup as simple as an exclamation point would go a long way to let me know if I'm going to miss something while stuck in one location. The only other thing I can bring up that I noticed, is when you ask to chat with a character, that character might provide a response as if they are at home, when they are really at the mall (as an example). Unsure if that's just limited lines given to them or unintentional. I thought 0.7 was amazing! You're clearly getting better at this as you go, frankly I thought 0.7 could be considered a complete game, so serious props.

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Cringe Indeed · November 26, 2025

Are you on the most recent patch, 0.7.3 should have cross save unlocks for memories, if not that is a bug I'll have to look into. As for event notifications, I want to implement a phone system where a girl will text you if she has an event available to make it more clear that there is something on the map to be done, so hopefully that will remedy that issue. The chat option is definitely a holdover from previous versions that as it stands really doesn't have a place in the game anymore. I would like to make it a more dynamic system that will change not just based on weight stage but also other factors such as mood and current standing with the character. I'm glad you enjoyed 0.7, I want to make 0.8 an update that hones in on some of the good things that 0.7 achieved.

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Lee · November 26, 2025

Will the existing events be left the same and the contents will be added? Or is there any change in the existing events?

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Cringe Indeed · November 26, 2025

Some may be updated or reworked, but it kind of depends on their quality and place in the game. I plan on going through everything and seeing what needs touching up and what still holds up today.

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Borabora · November 26, 2025

This all sounds like the right direction for the next update. I’m super excited for more incentives to slow down the gameplay loop of feeding everyday and instead spending more time in the earlier stages.

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Cringe Indeed · November 26, 2025

Yep, I want to flesh out all of the stages so there's more reason to smell the roses rather than just stuffing all the girls too skip through all the content.

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Gotchagacha · November 26, 2025

All sounds promising and I think there is enough height to the game right now that focusing more on QOL and consistency seems like a good idea. I agree with the other poster here that taking some time to set up some story writing would go a long way, and I also think having characters more openly acknowledge their feeding and weight gain in a kinky way would help the interactions a lot. Right now the writing is okay, but lacks an internal focus that makes the eroticism of the game's scenarios have purpose and meaning. In any case each patch has done great work to streamline things and I appreciate the experimentation you are willing to do with the format of things!

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Cringe Indeed · November 26, 2025

Agreed. The beginning of the game and the general premise was written almost 2 years ago and that basically hasn't been updated since then. The game has evolved a lot and keeping up with that is going to be a major aspect of the next update.

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Al Se · November 26, 2025

Oh, all of this sounds incredibly promising! I imagine this will all take you some serious time, but I'm very excited to see what comes from this! I do hope that with the story implementations you say you want to include, that this would mean adding in some motivation for Lily to begin stuffing these girls, because it's just pretty strange to me how you go from the introductions at the very start, to just... stuffing and encouraging weight gain on all these women, and I don't know that shorthanding it to being what the audience is here for and expects from a game like this to really be enough. Just needs something internal, even just a short line or two about Lily's heart skipping a beat at the sight of Ashley's starting waistline in the intro might at least be a good base.

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Cringe Indeed · November 26, 2025

Yep, adding a more overarching central motivation and goal is definitely a priority and hopefully will make the various parts of the game feel more cohesive.

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👑👑👑 · November 26, 2025

niceeeeeeeeeeeeee!