September Devlog:
Sorry for the late devlog but I’ve been working hard to get the new update out to you guys ASAP. Everything is progressing well and this update is looking to be another “huge” one. All of the things mentioned in the plans for 0.7 are still in the works but I’ve been focusing on introducing a stuffing session mechanic that will be integrated as the main way that girls will gain weight. For those interested I will leave the details down below. Aside from that, sprites, Cgs and events are in the works so expect some more of them to be posted here in the coming weeks. As for a release date I have no set deadline yet but the end of October seems like a reasonable time frame, of course this all depends on if I run into any hiccups or issues along the way.
Further details on the feeding sessions:
I have rebalanced the game around each girl having a single “feeding session” that the player can initiate once a day. During this time you will have to try and maximize the amount of calories you can stuff into her whilst balancing a few other factors, such as capacity, stamina, mood, etc. Random events and interaction options will also play into these feeding sessions making them play out a little bit different each time. For example, choosing to tease Sophia might make her more likely to scarf down the next meal resulting in a wardrobe malfunction event. This should make the feedings feel more intentional and strategic rather than tedious busywork between events. All of this is still subject to change, but I really think this approach makes the core gameplay loop more interesting as well as less tedious so I’m very excited to share it with all of you guys when you get your hands on version 0.7.
Here is a very early WIP example of the feeding screen in game right now. Expect GUI changes as well as improvements to the spritework.
Comments (18)
i would love too see when lily equipped a bra see what it look likes and see a sort animation or image that shows that she outgrow the bra or the clothes in general.I'd would be cool to see more event concerning the weight of lily that be cool .And i would love to see if ashley feed her that affects really the weight and more event that really change our character stat or weight would really love that losing stat in self control really affects our character.But i would love to know when it is gonna release ?
I would like to see if there were some sound effects when you are feeding girls such as stomach sloshing or burps in future
Well, I can say I was sceptical before about your plan to make feeding a more involved "game," but this looks like a good solution actually. Making it into a once a day (or maybe twice at bigger stages) *event* will make it feel like something you have to actually plan out, instead of simply doing to kill time/build affection points. Perhaps we could still keep the ability to give the gals a snack or two throughout each day. For example, things like the muffins or fries or protein bars could have a "snack" tag to them, while pizzas and wings and burgers are more involved meals only for a session.
Great stuff. Would it be too much to ask for a button toggle to hide the UI? Or perhaps rather, bring the character sprite to the foreground? Otherwise I imagine said UI is gonna cover portions of ur glorious character spritework.
middle mouse button hides the UI in renpy, but maybe a toggle button would make it easier to access
Genuinely I think your creativity when it comes to this game and its mechanics is one of the best things besides the art itself; I can tell from the code that you're really iterating and trying out whatever you can think of and I really appreciate all your hard work - do you think with this change, we may be able to see stage 3 on weight 1 characters without them progressing to weight 2? Also, at which weight were you considering having characters start to have a 4th stage?
Stage 4 fullness sprites would be something that I add sporadically, mostly based on whichever one I get around to. Hopefully over time I can make it so that every weight stage will have 4 fullness levels.
I believe it should have a day recharge for when their smaller. To show how much they can handle at their current size. But like stage 5 and up can do it many days in a row due to increase stomach capacity. This also makes you not rely on the stuffing mechanic everyday for a single character. So you can focus on other girls if you want. Which it'll help with scenarios where weight stage matters for different dialogue for each weight stage of said character and player size.
This definitely sounds like a great overhaul and honestly something that the game has logically been working towards. With a single feeding session per day it will definitely make interactions feel more intentional and will also make activities that change passive stats feel like a valuable use of time. I like the idea of dishes consumed. I'm not sure how much you can reasonably add, but having contextual replies from a girl based on how many dishes she's eaten in a particular session would be cool. The progression towards fullness and a shock at their own gluttony/capacity would be really hot. Do you think you'll sessions take place in different locations, or just at the apartment? Obviously you have the events you've written so I imagine you don't necessarily want to have to rewrite a bunch of new stuff. Personally I think it would be cool if you could only stuff at the apartment and only when the other girls aren't around. I realize that might be kind of difficult but I feel like it would make it feel like more of an event. Either way, I'm ready for some stage 6 Momo.
As it's currently implemented it allows you to begin a stuffing session anywhere, similar to how it was previously. I would like to make some location specific events/content that would interact with the stuffing session, but that may have to wait for the next update.
this is looking good i cant wait i love your art and the game cringe i love how much love and passion you put in to your game and interact with your fans makes it so much better
Is the plan for the end stage of the girls to be immobile? It already seems like the stage 10 sprites are right on the precipice of immobility as it is.
That is the plan for now, but depends on what people are interested in
Nice change i like it a lot and makes the feeding way more 1 on 1. I've been meaning to get around it but ever since the release of this patch I've loved it and I've only had 2 bugs appear in my time of playing it. Do you want me to list the 2 here or in a dm I even made a save file for when the more prominent bug appeared that gave me an actual error message.
would be great if you could dm me the bugs and I'll do my best to get them sorted
Very cool to see significant and well considered overhauls like this
It sounds promising, but I want to find out. Will the game ever be translated into other languages? This question was raised by another person in previous posts, but you probably didn't give an answer to it. I understand that you are doing everything alone (most likely), but if possible, provide the translation of the game to someone else, although you will most likely need to adapt the interface to the language
The major issue I see with translation is that visual novels are inherently text heavy and thus are very difficult to translate. I would love to get some other languages into the game but that is something that I will focus on once I'm happy with the state of the game as a whole. I think it would make the most sense If I could outsource that around version 1.0 but that's still up in the air for now.
