Dev Log Ep3 Week 12: Beat the Devil Out of It
Hey there folks, I’m happy to have you here today. It’s been a tough week, but you know what they say: when things get difficult, they’re just about to get interesting.
I finally got my DaVinci Resolve key last week. It came in the mail wrapped in an absurd amount of bubble wrap for what is essentially a credit card-sized product key. With this new tool under my belt, it was time to get to denoising the animation. First, I had to whack some of that initial noise off with a quick round of re-rendering (joy). Once that was done, it was time to dive in with a little titanium white... long story short, it came out looking great, and with a few happy little trees along the way.
I mentioned last week that I intended to release what I had once the current scene, the music, and a few animations were done. After some careful consideration and re-reading of the script, I decided I needed to adjust the script to create a more logical ending. I added a few scenes to help the story flow and close out properly. So, of course, the workload grew. I am a little conscious that there won’t be a date night until the next episode, but this episode has a more character-centric focus, and there’s still a lot of story to tell.
The downside of releasing episodically is that I can’t go all in on every aspect of the game every time. If I did, you would be waiting far too long between updates, and I really don’t want that.
Anyway, less yapping, more numbers.
I managed to get 100 renders done this week, taking the total for the episode up to 1,195. I will be focusing on getting more renders done this week and trying to close out this big scene. I am definitely struggling with what we as devs have coined “scene fatigue” (working on the same scene for too long). I also have a lewd animation to get to work on this week.
Oh, shit, I almost forgot! I added a new feature I’ve wanted to include for a while. I worked on adding end screens that will appear at the end of each episode. These will give you a breakdown of where you are in the investigation and provide key information about your relationships with each of the main love interests. I’m really happy with how this feature came out.
Anyway, I have to get back to work before Mister Maya finds the whoopie cushion I left on his desk chair.
Until next time,
Bat
PS. Shout out to Barrabas for helping me out with the wonderful MS paint drawing in the devlog image.
Comments (7)
Sorry I am too tired from work this week, but that end of each ep screen is really cool. Nice feature, I like state of where you are at............
GOOD TUESDAY MORNING 🌄🌞, BAT AND EVERYONE!!! Ok, Bat Ross 😂… doesn't even resemble her 🤣. BS… I NEVER HAVE DIFFICULT THINGS GET INTERESTING 😅? Nice on the key 😁. But you were just about to say something 🤨… Good… keep the release until I finish catching up on my original saves 😋! Cher 😍🥰!!! Nice! 100 😅 renders! Bet if Maya were here, he'd probably say something like, "I only had six days 😂." GL with those works 👍🏻! Love those ending screens. Can't wait to see them implemented in the game 😁. Only to come back and sit in your chair as you open your PC to a wallpaper of Maya's choice 🤣. Nice, Barrabas, good one 😁👍🏻! Surprised there's no Dev's product/ladies in here 🤣. As always, thanks for the Dev Log, Bat! Keep on keeping on 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAMES AND READING YOUR POSTS 🙌🏻🔥!!! Love and appreciate everything! You ❤️, your ladies 😍, your posts 🥰, your previews/renders 😘, and your game ❤️! Always make my days better 🌈! Thank you, everyone, always, for being in my life and being a part of my routine 😉! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to stay hydrated! And you're never alone ❤️🫶🏻!!! OUR AVNS AND OUR DEVS CONNECTS US ALL 🤗!!! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!!
You could set up a cam on his chair Would be a good pay per view deal to see it happen...
Don't worry about things that aren't in any particular episode. There are so many things to touch, there is no reason you need to touch them all.
Ok Bob Ross, calm down with the trees! That new feature looks really cool 😎 Hope DaVinci works out like you hope mate! Have a great week 👍😀
Your welcome Bat for the artwork Happy to share my paint drawing skill But as you know. I'm only an apprentice in the teachings of Taj
> So, of course, the workload grew. "Let's make it shorter," said no AVN dev ever XD Also, posting a picture that shows Charlie's abs should be considered a cheating way of making people like the dev log... please keep doing that. Jokes aside, great work as always, Bat :D
