What's coming next for Valmora
A new version of Valmora is getting closer, and we've been working on several improvements behind the scenes.
One of our main focuses has been performance.
We've been optimizing different areas of the game, including lighting and shadows, to make Valmora run more smoothly and scale better on less powerful PCs.
The good news is that you should already see the results of this work in the next version.
But performance isn't the only thing we've been working on.
We're also moving in a new direction with Valmora's characters.
The new character setup we're working on will give us much more flexibility, opening the door to more customization in the Character Creator and making it easier for us to expand the cast with new NPCs in the future.
This is a much bigger undertaking, so don't expect the full character overhaul in the next release just yet. It's something we're building progressively and want to get right.
Want a closer look?
We've just shared a new behind-the-scenes post for our supporters, including some of our actual performance tests on lower-end hardware and a first look at the new character morphing we're experimenting with.
[ SEE THE BEHIND-THE-SCENES UPDATE ]
More about the next version soon.
If you'd like to support Valmora's development and get early access to updates
Thank you as always for playing, for the feedback, and for being part of this journey with us. See you in Valmora!
— Iron Leaf Games
