What do you want in Valmora?
Hey everyone!
Switching things up this time.
Instead of me showing you what we've been building, I want to hear from you.
What would you like to see in Valmora?
Drop your ideas in the comments.
We'll collect the most interesting ones and turn them into polls, so the whole community can vote on what actually makes it into the game.
To get the wheels turning, here are some areas worth thinking about,
but don't feel limited to these:
Map & World: Regions, biomes, settlements, hidden places. Where should we go next?
Quests & Stories: Story arcs, side quests, characters with their own narratives. What kind of adventures pull you in?
Skills & Abilities: Combat styles, magic schools, non-combat skills like crafting or persuasion. How should your character grow?
Followers & NPCs: Companions, rivals, allies, enemies. Who do you want to meet, fight, or recruit?
Items & Equipment: Weapons, armor, artifacts, consumables. Anything specific you'd want in your hands?
Systems & Mechanics: Factions, reputation, weather, housing, day/night cycle… the deeper layers.
A few notes: even one-line ideas are welcome, no need to write essays.
Don't worry about whether something is "doable", leave that part to us :).
The more specific, the better the polls will be.
I'll let this run for a bit, then come back with the polls.
Curious to see what you've got.
— Iron Leaf Team
