May 16, 2025

Combat mechanics preview: character movement & goblin encounters

Hi everyone!

Today we're excited to share a glimpse into Valmora's developing combat system. Our latest video showcases two key aspects of gameplay that we've been refining:

Character Movement & Weapon Handling

The first segment demonstrates our main character's movement system and weapon interactions. We've implemented:

  • Fluid character movements with realistic weight and momentum

  • Dynamic weapon handling with our recently added arsenal (including swords, bow, and more)

  • Weapon switching mechanics that will form the foundation of the combat experience

You can see how we've integrated some of the 119 weapon animations mentioned in our development updates, bringing a more immersive feel to movement and combat preparation.

Combat Against Goblin Enemies

The second part of the preview reveals our work-in-progress combat system in action against goblin adversaries. This early implementation shows:

  • Basic attack mechanics using various weapon types

  • Enemy AI response patterns

  • Hit detection and reaction animations

  • Item drops when you defeat the enemies

This represents our current development state as we continue building Valmora's combat foundations. Several aspects are still being refined - including animation transitions, impact effects, and combat balancing.

Our team is actively working on polishing these elements to create a more seamless and engaging experience. While still in active development, this preview demonstrates the direction we're taking with gameplay mechanics.

Want to see more?

Our Founders have exclusive access to a lot more content that will be shared, including upcoming combat features, a closer look at additional enemy types, and the lewd plugin we are developing.

Become a Founder to unlock exclusive content and join our journey in creating a dark fantasy experience like no other.

Remember, the Founder tier is only available until our first public release - once this window closes, no one else will ever have the chance to become a Founder.

โ€” The Iron Leaf Team

Showcase (Vimeo)