September Progress Report
Hello everyone, this is Mero
This month I am still focusing on Updating Status Sprite + Updating the current sprite and add new H-Scene on some of the enemy since some of the old H-scene is a reuse of the sprite.
The version 0.0.3 should be available at the end of this month with following content
Upcoming Update Version 0.0.3 Patch Note
New Abandon Mine Boss : Arachne
New H-scene for Hobgoblin
New H-scene for Arachnid
New H-scene for Arachne
"All Sprite" Has been updated
I want the visual to be as high quality as possible so All the sprite has been fully updated to include both Visual for Skin and Abnormal Statuses
I repaint over everything and adding Abnormal statuses is a lot of work and take a lot of time so I hope you guys like the new looks.
Maid Mireia and Sister Claris
One of the example of the sprite update, I wanted to make her expression softer and make the rendering not too sharp and too cel shade.
Also Sister Claris is now wearing a white stocking!
New system : Abnormal Status
This system is ready but It still need something to make it work, I plan to add a couple of event during exploration to trigger these abnormal statuses. Currently there is not a lot of thing that can trigger these statuses
Control Update : Support Custom Keybinds
Combat Update Note :
Added Extra Combo for Normal Melee
Add extra combo to melee for more commit playstyle and for fluidity of the combat!
Added Air Attack Combo String
Air Attack still feel a bit rough so adding air combo can hopefully make it feel better to use!
Camera Zooming Feature
You can now zoom in/out and move around with the camera at all time, very useful in H-scene
Dashing Update :
Dash will now happen as soon as you press the Dash Input instead of waiting for the animation to be finished
Previously you might notice that some of the attack should've been able to avoid but you still hit the player even if you feel like you dash at the correct time. This is probably the case because each attack have animation delay before you can cancel out into dash.
Objective Update
There are now Objective Bar to show the current progression to avoid having to remember what to do.
Progress Bar
Added Progress bar to show how many room you need to proceed to the boss fight and possible upcoming events
Resting Site
Resting Site allow you to heal up between each stage after boss fight!
I plan to have a powerful upgrade here as well.
DISCLAIMER : This Content may not Appear in the v.0.0.3
These content are plan but it still very rough and a lot of the animation still work in progress so it may not make it to version 0.0.3
New Stage : Knight's Rest
New Monster
Corrupted Knight
Corrupted Defender
Blight Apostle
There is a lot more detail to the update but I will put everything out in the release patch note since there is a lot of change and some may or may not make it.
Comments (5)
I wonder, will the scene with Arachne be futanari or lesbian? Man, I can’t wait to find out—it would be awesome if it were futanari. ( ͡º ꒳ ͡º)
All of this seems lovely. I can't wait for the next update! Perfect for the end of October and the spooky month I'd say!
I do have a question, is there any plans for h-scenes for npc's like sister Claris? She's just adorable, so it'd be lovely to see her get some action as well! She's simply my favorite type of character design, so this is some wishful thinking on my end, but I wouldn't even mind if she receives a spin-off or if your next protagonist is someone just like her. Petite girls with white long hair is my kryptonite...
alright this is the patch where im gonna be stuck forever i think
Progress is looking amazing can't wait for the new update
