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February 13, 2026

WIP

yesterday i discovered the stroke painting feature in nomad... and it’s completely changed how i make hair. now, while i'm sculpting, i can paint the volume at the same time—using dark colors for the deep parts and light colors for the highlights. this lets me create the shape and the texture all at once.

i feel like it looks very similar to how vanilla in-game hair looks. i've wanted to make models that match the ea style but with more detail for a long time. i think i’m one step closer now...