From start to halfway and onwards!
Some of my thoughts or a devlog if you will. As some of you know, I like to indulge my thoughts from time to time and with the release of Episode 5 I think I am allowed to talk a bit :)
When I started creating Twisting Vines it was mostly because I wasn’t happy with the adult game scene. Almost every game out there was just a quick fuck. Or a long fuck. Or multiple fucks with every girl in the game. Whatever the story was, whatever the possibilities, it always ended up being that the main character, the hero, was magically attractive to every girl and if you wanted to have sex with her you could. Your choices, no matter how deep and meaningful they may seem, had almost zero effect on the game and if they did have an effect it was quite an obvious one. There were some exceptions to the rule but those, too, lacked a certain something.
So I sat and wrote down Twisting Vines. It was, and is, a story with some intrigue, with some problems and rooted in reality. Of course, it is a game. An adult game. And as such the main character must be attractive to the girls and you must be able to fuck most (if not all) girls. However the choices in Twisting Vines will matter. That was my first decision and I stuck by it. So while you can have sex with every girl, it may be quite hard to do so. It depends on many of your choices all making a whole and, also, on a bit of luck and randomness. After all, I’m sure most of us had a situation in our lives where, just because we went out today and not yesterday, or just because we took out the trash now instead of later (or vice versa), we met a girl. And then, of course, perhaps we just sighed and thought how pretty she was. Or we said “Hi” but her phone rang and she moved on, or, perhaps, it turned into something deeper. So that is what I tried to achieve with Twisting Vines. It’s a game full of content and choices and branches and perhaps, some of you, will never discover everything in it. But that’s life!
Are you curious about some numbers?
This graph shows content growth through the episodes. As you can see Episode 1 was just a toe in the water and then the magic started to happen. Yes, Episode 5 is bigger than any two previous episodes together. Do remember that a lot of this content is horizontal. As each episode happens in one day it isn’t possible, nor realistic, to do it all in one playthrough. So to uncover all the content and to unlock everything in the gallery you will need to play several times. Rather more than several in fact!
Also, this isn’t a marketing pitch, but if you have so far played just the regular episodes I urge you to go for the Extra version now. Here’s how much content there is in Episode 5.
It really is worth it to get access to the extra stuff in this one as you can really play for a month to uncover everything. Or even longer.
This was a tough year. It was tough for everyone but I personally had a lot of problems both in my professional and personal life. I am still recovering from some of them... However, I don’t want you to ever worry about Twisting Vines. It has been completely written and as long as we have your support we will work on the images and animations for the episodes. There are multiple endings awaiting those brave enough to reach the end with us!
I must also point out that Episode 6 will also be quite large but a bit smaller than Episode 5. After that the content will start to decline slowly as we head for the end since your choices will have already landed you on a path. Even now, in Episode 5, you are already firmly on some paths and have no more chance of reaching others. So you will slowly notice your choices dwindling and all your work so far leading you to your chosen end.
Do I have something more to say? Yes, I will be making another announcement about Iskonsko Studio in a week or so. In the meantime please enjoy the game and understand that we appreciate your support. It makes it worth all the hours we pour into the game. If you can stick with us to the end we’d be happy to have you.
The_K
