Dominoes Geometry Nodes Fields update
I updated this setup to the new Fields version
blender 3.0 alpha required.
Comments (3)
I did it like that to make everything procedural. The dots are also procedural shader. But you could for example create a collection with the pieces like you want them and use that collection as the particles to instance on the curve. They will have all the textures you add to the original pieces in the collection
I just tried this one out, and it is really nice. I just cant figure out how you add the "numbers" to the dominoes aka the dots. Also is it possible to make one side of the dominoes customizable to textures/colors etc so what they look different when they have flipped over. You know like the real domino ppl do to reveal patterns etc after the flip.
I missed this comment... the dots come from a complex procedural texture and yes you could add any texture you like. You can also use a collection with all the pieces you want with custom textures and use that as the pieces for the domino.
