Symbiosis Update is online
The Symbiosis update is online. This update includes:
New card drop system replacing insight
Improved menageries
Various balance changes (cards, enemies, relics...)
New relics
New events
Bug and image fixes
Quality of life features
All additions are public. In addition, for public users, Amber is now available up to level 10 with a new story arc.
This is a gameplay update, and does not include new story content for subscribers. Spinelle will be included in the next update, which was slightly delayed to clean up this one.
Balance changes are many, but for the most part are individually small. Corruption has been slightly reworked to not completely ruin fountains. I'll try to post a more detailed changelog on Discord.
Play here: https://mazeofambition.com/
Comments (5)
Thank you for your hard work on the update. With this update, it's much more convenient as there's no longer a need to collect shards for growth or rewards for cards. Please keep up the good work.
First time trying this out in a while and I do find one thing somewhat annoying and confusing: when upgrading Beryl's card effects, the cost sometimes increases. I think it's questionable whether a card can be considered an upgrade or not when the cost increases, even if the damage or other effects go up. It seems certain deck builds stop being effective because a card going from 1 cost to 2 cost makes a significant difference on what can be played.
Not everything is a strict upgrade individually, but in addition to a general increase in powerlevel to the cardpool, it also helps the card making more sense for an upgraded character. If you generate 10 mana a turn with Beryl but your cards only cost 1 each, there's a disconnect. So the costs do increase over time to keep up with that.
👍✨ Umazed!
Oh thats surprising. ^^'
