Short-term planning and bugs
Hi, very quick update on the situation.
Last week, the Witch hunt update came out, with maze power 2 and Beryl to level 10. The other girls are coming soon. Ruby is getting her turn first, then Amber, and finally Pearl. I worked on a few things this week, including Spinelle, STS modding, QoL features and mostly a lot of bug fixes. Because of that, I still need a few days before Ruby is ready. I'm also gonna sparkle some quality of life features like path planning, "collect all" button, refight story bosses...
I know a number of issues may have occured, like some characters levels being maxed at 3, repeated shard refunds resulting in huge shard gains, or some scenes acting like not seen. Hopefully, most of these should be fixed by now, as well as more minor bugs. Sorry about that.
Comments (6)
any updates on how things are coming along ?
All's well. We appreciate your dedication towards quality, eagerly awaiting Ruby's update. :)
Ooh I can't wait. ^^' Ruby level 10 omg. Say will Spinelle come in inside the 4th version structure of the game and start straight her journey up to level 10? Or did you have other plans for her release?
She'll probably start with 2 arcs up to level 6
Will Ruby get taller at all in her later levels? I don't know if it has ever been discussed or specifically put to a vote, but it does fit her increasingly dominant theme. Would be cool to revisit Vesper someday and see her reaction to having to look up for a change. Come to think of it, and correct me if I am wrong, but I seem to recall you mentioning that at least some amount of growth across the board is planned--where applicable--for all characters. Have been meaning to ask this for awhile, I apologize if this has already been addressed on Discord or something. Keep up the great work!
Yeah, I'm gonna try to add that somewhat.
