April 18, 2025

1.32 bug fixes are out

I’m done with 1.32. I think I did a pretty good job! Lots of very important changes. Here they are:

  • Skipping the prologue now also skips the intro.

  • Added a scrollbar when many dialogue options are present.

  • Added an arrow indicator to show if dialogue options are off-screen.

  • DM portraits are now slightly improved in appearance.

  • Fixed an issue where an entire dialogue line would disappear after each new CG art when navigating with the mouse.

  • Gym 2 Lera date now correctly shows the image of her butt bursting out of leggings, instead of the one from her first Gym 1 date.

  • New CGs now always hide the interface on first display for a better goon experience.

  • New gallery pictures now always unlock the first image of the set.

  • Fixed a bug where some gallery pictures always showed characters at their max weight. You can now switch between stages.

  • The golden sword’s description now correctly states it has a range of 7 (previously said 6).

  • Fixed localization issues in skill descriptions. They are now more formal and consistent.

  • Galina no longer repeats her responses to “ask what’s on her mind.”

  • Valeria no longer skips her answer when asked what’s on her mind.

  • Kirill’s bounding box is now more consistent.

  • Kirill should now move properly at all times after finishing a dialogue.

  • Battle portraits now display at the correct size.

  • Valeria has a new portrait during companion selection and in the inventory.

  • The walls in Kirill’s room no longer overlap with his sprite.

  • Igor’s sprite size is now back to normal.

  • Optimized visual memory usage during battles.

  • Improved overall graphic quality across SPAUN.

  • Improved interface consistency and coherency.

I could’ve missed some changes and I don’t think I’ve done everything I wanted, but it was still a lot of work and honestly I liked doing it. Now I can focus on finishing 1.4.

Comments (1)

M
Muck · April 18, 2025

Amazing work, Key ❤️