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August 7, 2024

Por(n)tals [0.2] - Devlog #1

Hello there 👋


Welcome to the first 0.2 devlog and my first devlog in general. It makes me kinda excited ngl.

First things first:

  • I plan to release at least one devlog a month. That way, you'll be sure that game is still being developed and nothing is abandoned.

  • Sneak peeks will also be released once a month. First set will be published next week.

Now let's move on to the game!

It's been more than two weeks since the 0.1 release, so I think it's a good time to share my current progress with you.

During this time, I've been focusing mainly on the story. I have all the main events that will happen in 0.2 and currently I am writing dialogues and making up minor events. As for now I estimate that I have written about 35% of the script. Compared to 0.1, it's going much faster, which makes me happy.

But!


It's not like all I did was write. I prepared a map of the world on the other side of the portal and created some characters. Plus, mc got a mini glow up (mostly shaders; I don't know why I didn't do that earlier tbh 😖) .

With that, I started to make the first renders. At the moment, there are about 100. So far, so good. Overall, I'm satisfied with what I've been able to do during this time.

I know that for some, my pace of work may seem a little bit slow, but because of job my free time is quite limited. I also don't want to rush myself and try to make the quality of 0.2 better than 0.1. I hope you'll understand.

Thank you very much for supporting and following me. Feedback at the launch was so good that at one point I was literally jumping around the room with happiness. It gave me a lot of motivation to keep working.

Love you, guys! ❤️

If you have any questions, feel free to ask in the comments or in a dm.

OneHend