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July 14, 2018

Alpha v17 Update Changelog

 v17 change log 


Content

-Mysterious Inn Content Update

-Progression is tweaked, old saves may act oddly, but will definitely reset most progress.

-You can progress even if you choose to never win/fight back. And you don’t need to be as accusatory to progress if you do win.

-Now with some talk scenes, a description of the inn’s interior and some other fluffy things. 

-Older sex scenes got tweaked a little, extended in one case.

-2 new scenes for after initial progression is over, try having a normal meal.

-A loss scene for the enemy in sex stance has been added.

-A couple victory scenes are available after initial progression.

-The foe in the event now has a couple of tempting tricks up her sleeve in combat, won’t be a problem if you have a strong will…


Changes

-The tab for escape skills is now called Esc Skills.

-Enemies won’t spam charm skills that only charm, if the player is already charmed.

-Nerfed some of the starting area’s enemies hp a little.

-Jora and Camilla – Clarity has been added to why you can’t use certain skills on them, by allowing you to attempt the skill on them.

-Nicci now reacts differently to suckle given her nectar dripping breasts.


Modding and systems

-DamagePlayerFromMonster – Can be used to deal randomized damage to the player in events.

-Combat functions now exist. Read the modding guide to find out more, because it’s a bit too big to throw in the changelog. It is at the bottom of the guide. Hopefully adding this system didn’t breaky anything catastrophically and I didn’t notice.

-SetPostName can be used to add a post bit to all speaks calls, allowing for attack like titles to be added to them for events and combat functions.

- GetEventAndIfChoiceIs – check an event’s choices and jump to a scene anywhere.

-You can now give the player items or take them without a text popup.

-Enemies can now have end of round dialogue, though the main purpose of this is to allow for end of round functions. 

-Enemies can now have counters to player skills. Or counters period. 


Fixes

-Fixed perks broking a little.

-After events while adventuring it now properly checks if you can camp, and allows you to use your inventory.

-Fixed a crash involving getting restrained out of combat.

-A cornucopia of line edits and fixes by Williamtheshatner, Jora’s content is now about 50% more emotionally painful! Note: Edits only go up to the last up date, this update’s new content probably has typos. 

-Note: Due to a typo, progress for the first part of the caravan quest has been reset if you did not complete it already. Only matters if you are loading an older save.


Save Integrity: Good, probably.  Make sure to load your old save in town! 

Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.

Comments (6)

A
Anthony Thomas · July 16, 2018

does she actually get stronger the more you beat her?

T
Threshold · July 17, 2018

She does not, though I do plan for the next time I give her an update for her to get stronger the more you feed her. No idea when that will be though.

A
Anthony Thomas · July 16, 2018

really like the inn girl changes

F
Feynman · July 15, 2018

Hey my save still works but the game gave some errors when I defeated Nicci. I haven't tried to reproduce.

T
Threshold · July 15, 2018

If it pops up again feel free to send me the error msg, I've been doing some bug fixing for a v17.1 so I may have got it already, but it's good to be sure. Cause I think I got that one. But it could be a different one.

Z
Zavijava · July 15, 2018

w00t!