Alpha v13.2 change log
Changes
-Added a scene with Vivian talking about Nara.
-Slightly streamlined how new locations are unlocked, making it more obvious when one can be unlocked.
-Lowered sensitivity gains in a bunch of places.
-Generic enemies now have The put in front of their names in skill dialogue. “The” is always capitalized in this case.
-More UI tweaks for text menus.
Fixes
-Fixed a crash when an enemy has no orgasm scene for the player in a specific stance and the player orgasms.
-Fixed extra characters being in some loss scenes.
-Fixed some issues with the database changes.
-More typo fixings and line changes with thanks again to Williamtheshatner.
Save Integrity: Good But remember to update your save in town to avoid any oddities. It’s in options.
Mod Integrity: Good
Comments (4)
OK, I see - in LoadDatabase.rpy, line 68, the "i += 1" shouldn't be unindented. The way it is, that code never gets run until after the loop finishes. (TBH though, enumerate() ftw)
Yup, I forgot yo indent one line. And it is super depressing. Go small patch!
Wait, am I just doing something terribly wrong, or are there no skills? Starting a new game, I have no skills and neither do any of the merchants...
ooh I like what you've done with unlocking locations! That'll be perfect for a...... thing I'm working on :V
