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February 24, 2018

Alpha v11.1 change log


Gameplay

-They enemies will no longer spam debuff moves if the player is already affected by the debuff. Eg imps.

-Multiple changes to how status effect chance works.

-Tweaked a bunch of skills base status effect chances. Most went up.

-Nerfed all status effect resisting runes.

-Imps now will actually use their other moves. Yes, they had more than just infinite blowjobs. They also gained a few new moves and got some nerfs.

-Exp display in the stat screen has been improved.


Images

-The support for character images in scenes has been improved.

-Perpetua now has character art. By Jiffic.

-Also the about page has been converted into a credits page.


Bug fixing

-Enemies attempting to get out of stances no longer crashes the game.

-The goddesses’ 4th blessing no longer gives you 5 spirit instead of 5 energy.

-Fixed instances of characters appearing as the mimic when it was supposed to be ‘???’.

-Other assorted fixes.


Systems and Modding

-Events can now give perks to the player. Skills and perk giving now makes sure the player doesn’t have it already.

-Events can now check if the player has an item or perk for scene jumps.

-Event Menus can now check if the player has an Item, skill or perk to allow the menu option to be picked.

-When an event menu shows up, it will show the last text said.

-Items can now give temporary perks that are lost when the item is unequipped.

-NPC affection can be changed in events now. 


Save Integrity: Should be good! Make sure to go to options to update your save. I recommend being in town square before loading so your game doesn’t crash.

Mod Integrity: Good. See below.

-change all status effect chances in skills to from floats to integers.

Eg. 0.25 becomes 25. 

If you want to change NPC affection in an event.

“ChangeAffection”,

“Amber”,

“10”