Development plans for June -> July period
Heya! Yorna v1.2 is taking longer than usual to arrive so let’s see what I’m planning for the next development month so this delay won’t affect the next release. Oh, and don’t forget to participate in the new monster girl poll.
After completing the Sealing ritual, kitsune shrine maidens switch to offensive stance and start hunting the weakened lust cultist on Ikko island. Of course, Ada and Ayane will play a major role in the search for their lair.
Optional kitsune questline will get the last step in its mini story with a successful infiltration into the important fox archives, but will it go without problems? Let’s find out together!
I’ve started working on a quick time event (QTE) module for the game and it just got out of the prototyping phase. Since I’m trying new activities like trap tracks, I’m considering adding a small QTE in the new content. Will it fit? Let’s find out together in the next release!
Speaking about new stuff, v1.2 had some new features like an extra background soundtrack for some zones to improve the atmosphere and the trap track. This is the first time I’ve added such features and I want to know your opinion. After Yorna v1.2 hits public release wave, I’ll make public polls so everyone could share their opinion. Of course, you don’t need to wait for these before sharing your thoughts – use the comments or private messages too.
Also, I didn’t forget about the “Steam version to the full version” conversion patch. I’ve already made some progress and players will get a convenient “swap” package after testing. It’s hard to give a precise date at the moment, but I plan to finish it before v.1.2.5 hits the release date.
Stay tuned for upcoming updates and news!
Comments (1)
It is such a shame to see Ouroboros get shelved. It looked like it was going to be a cyberpunk version of Planet Stronghold but with more diverse actions for the player to take.
