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February 23, 2026

Legacy of the Fallen 0.3 preview

With only a week left of LotF development time this month, we are very close. I'm currently working on finishing up the final scenes of the Willowmere quest line.

Background:

Willowmere was once a large cotton plantation that made up most of southern Townsville. After the Gambit (Euryale's Gambit), the property was split into several smaller plantations with different owners. The quest will be to discover which of the plantations (if any) are using illegal slave labor. You can enable this quest after talking to Ceraphina about her role in abolishing slavery during the Gambit.

The quest should add some mystery, action and a few sexy encounters to chapter 1 content.

If by chance I am not able to finish this week, I will release whatever is complete as a 0.2.9 and finish the rest either in April or after depending on the results of April's game of the month.

Other game improvements:

In addition to the new quest, a few more capabilities have been added to the game including:

  • Item crafting (will seeOther game improvements: more use later)

  • Map visuals improvement and tooltips

  • AI engine supports both local and cloud LLMs

  • Named Save support (see preferences)

AI Engine:

To make the game more challenging, LotF supports using LLMs as the AI engine for enemies. This system attempts to be more aware of the combat situation, status of enemies and allies and available actions in order to make smarter decisions. By default, a dumber AI system is used that is far simpler. You can enable the LLM AI engine in settings. It will require either a local LLM model (running through something like ollama) or a cloud service like xai, openai, with api key.