Sunday Update ~ Last Releases & What’s Next
Hi everyone~
This last week was all about NSFW!
I've finally released the continuation of the kissing animation I shared a couple of weeks ago, along with a brand-new standing animation. And for those who like a little extra immersion... I also experimented with something I've wanted to try for a very long time!
✨Posted this week: Check It Out ✨
• NSFW – From Kiss to Undressing Transition will open for "Oh 😳" on Agust 7th
✨ Supporting tiers also receive the Enhanced version, where the clothing is actually animated instead of disappearing instantly!
This animation continues directly from the Kiss & Push sequence (for both sofa and bed versions).
The kiss slowly deepens until one of the Sims gently starts undressing the other, creating a seamless transition toward a more intimate moment without breaking the flow of the scene.
It's designed to bridge storytelling and NSFW animations naturally, making everything feel like one continuous sequence rather than separate animations.
• NSFW - Standing: One Leg Up will open for "Hi 👉👈" on August 3rd
A new standing animation centered around balance, closeness, and steady movements.
Available both against a wall and standing freely, it focuses on keeping both Sims connected while gradually building intensity.
✨ Here’s what’s still waiting to move down tiers: ✨
• July 22nd: Storytelling ~ Entangled Pillow Talk will open for FREE
• July 26th: (N)SFW - Kiss and Push - Sofa & Bed variations will open for "Oh 😳"
• August 2nd: Storytelling ~ Sitting Idle / Talk Collection will open for "Oh 😳"
• August 16th: SFW - Safe in Your Arms: Hug and Talk will open for FREE
• October 2nd: Storytelling ~ Sitting Idle / Talk Collection will open for FREE
• July 14th: NSFW - Spooning — Safe in Your Arms - 2 opened for "Oh 😳"
This week was almost entirely dedicated to polishing the new transition animation.
The enhanced version, with animated clothing removal, was honestly a fun technical challenge.
It uses a completely hidden third Sim to animate the clothes instead of simply making them disappear instantly. It's definitely more complicated to set up, and it's far from perfect, but I thought it was worth experimenting with because it makes the transition feel much more natural.
The Sims 4 skeleton has quite a few limitations, so there are still plenty of clipping issues that simply aren't possible to eliminate completely, but I'm still happy I managed to make something that wasn't really possible before.
Sometimes I enjoy trying these weird technical ideas just to see if I can make them work. 😄
The next animation will likely continue the undressing sequence, becoming a bit handsy~
and I may also work on a SFW idle/talk animation
As always, thank you so much for your support. 🖤
Whether you're here for the storytelling packs, the NSFW animations, or both, I really appreciate every single one of you.
See you soon 🖤
Comments (4)
You’re always so creative. It’s inspiring 🖤
Aaah thank you 🥺🖤 I'm trying to push the limits! And if it can inspire you, that's amazing 🥰
Oh my god! I can't wait to see the clothes animation! To be honest, it's my first time hearing about something like this, I've never seen it before. Usually, Sims just move their hands and the clothes disappear instantly. But actually animated? Wow. You really surprise and amaze me. I'm so glad you're not afraid to experiment, I respect that a lot. And I'm really happy that you have the ambition and energy to try and make these ideas happen. You are doing great. Ty so much 💜
Aww, thank you so much! 🖤 And thank you for always taking the time to leave such kind comments 🥺 Honestly, I love this kind of challenge! It breaks up the routine a little because making animations can sometimes become a bit repetitive. Finding new tricks, experimenting with different techniques, and trying to solve problems is actually one of the most fun parts for me 🤭 I don't have the time to do projects like this often, but it's really refreshing. I've wanted to animate the clothes for a long time actually, because having them instantly disappear has always felt a little frustrating to me... That said, I also want to be honest: the result is far from perfect 😅 There's a lot of clipping because of the limitations of The sims skeleton and I couldn't make the clothes follow every movement the way they should... If you pause at the right moment for pic or use the right camera angles, it can create a pretty convincing illusion, but if you watch it entirely, you'll definitely notice all the imperfections... The final result also depends a lot on the outfit itself and the Sim's body shape... As usual... 😑 But, I'm happy with what I was able to do! It's probably the best result I could get and even with all the clipping I think it adds something... At least, I hope so!
