Sunday Update ~ New Storytelling Animations & A Backseat Moment
Hi everyone~
Welcome back to our little Sunday news.
Here’s everything that moved this week… and what’s about to happen next 👀
• March 17th: Devour Me Better 🍑 will open for "Hi 👉👈"
• March 18th: Devouring You 🍑 will open for "Oh 😳"
• March 28th: On Your Lap, Back Against You will open for "Oh 😳"
A closer, more restless energy than what I usually make.
Bodies close together, breaths blending with each movement, a hand drifting over warm skin, fingertips grazing lightly… and that moment where everything starts to feel harder to slow down.
• March 9th: Tangled Spoon - Rolled Over + Kiss will open to "Oh 😳"
I also released a few storytelling-focused animations recently:
• Standing Idle / Talk Animation Upgrade - early access for Oh 😳 (April 4th) / Free (June 4th)
Subtle standing conversation loops designed for dialogue-heavy machinima scenes.
Very small movements, natural looping, and different emotional tones (neutral / happy / mad) to slightly change the mood of a conversation.
• Afterglow Couch Talk - early access for Free (May 17th)
A quiet couple moment after intimacy: sitting close, talking softly while leaning against each other.
Designed to loop naturally for longer dialogue scenes.
• Car Sex - On Your Lap, Back Against You & Backseat Afterglow Talk
(exclusive for "Wow 🥹" & "OMG 😭" tiers)
This is actually the original version of the "NSFW - On Your Lap, Back Against You" animation. When I first created it, the scene was meant to happen in a car backseat, so I wanted to share that version as well. It's exacly the same but adjusted for the car.
The car setup also includes something softer that follows the intense moment with a slow idle/talk moment where the two Sims stay close in the backseat, tired and relaxed, leaning against each other while talking (identical to the "Afterglow Couch Talk" but adjusted for the car)
In addition, there’s a small ending moment where one Sim slowly shifts position to sit beside the other, marking the natural end of the scene.
Right now I’m almost done with a shower "handplay" duo animation.
Once that version is finished, I’m planning to create a solo version as well.
If everything goes smoothly, both versions could be finished sometime next week… but no promises yet! Sometimes unexpected things get in the way...
As you may have noticed, I’ve been working a bit more on Idle / Talk animations lately.
Keeping the movements minimal allows me to create them relatively quickly, which helps me balance things: I can still spend time on more complex NSFW animations while regularly adding useful storytelling animations as well.
I also personally feel like subtle movement makes them easier to film for machinima, since the loops stay natural and don’t distract from the dialogue.
But I’d really love to hear your opinion!
When you’re using storytelling animations for dialogue scenes… what matters most to you?
• Very subtle movement so the loop stays clean?
• Different emotional variations (happy / neutral / mad)?
• Multiple body attitudes (arms crossed, hands in pockets, etc.)?
• Small ending moments to help transition between scenes?
And another question I’m curious about:
Do you mind when a pack includes several very similar animations with small variations, or do you prefer fewer animations but more distinct poses (like the Standing Idle/Talk pack)... do you find that useful or a bit unnecessary?
I’m always trying to refine these packs to make them as useful as possible for machinima creators, so your feedback genuinely helps a lot.
Also, if you publish your series on YouTube, feel free to share it in the comments of this post!! Advertise your work!
🖤
Comments (8)
Super as always. Thank you
You're welcome 🥰🖤
I love the Idle and talk animations because it makes it feel more real, like dont get me wrong I'm here for the NSFW 100% but I like to have the movement that shows how they got there. It really adds to the story telling of the animation. And as far as the animation release style I like that there several small animations with little changes it feels more like a pack and again aids with the story telling. So that's my two cents thank you for all your hard work and we appreciate you making this game playable.
Thank you for sharing your thoughts, I really appreciate it! I’m really glad you enjoy the Idle and Talk animations in addition to the NSFW 🤭 I also like when animations include those little moments that help the scene feel more natural and show how things progress. It’s something I was doing a bit more in the past and that I’d like to play with again, even though transitions and position changes can be a bit trickier and sometimes not "loopable"... And yes, that’s also why I like releasing several small variations rather than just one animation, it makes it easier to mix and match depending on the scene and the story people want to tell. Thank you again for the support, it really means a lot! 🖤
I LOVE that you include the full animation AND the split animations for flexibility. I have a VO machinima series which makes filming a bit more complex because I'm trying to match words accurately to the mouths. I do find that I will 100% choose an animation that already syncs Sim/A to Sim/B talking verses trying to cut it up myself. My Youtube is youtube.com/@heyxsabrina <3 I only just found you but ALOT of your animations will be in the episode I'm currently working on. Thank you for your hard work!
Thank you for sharing your work and for taking the time to explain how you use the animations, that’s really helpful to hear! ☺️🖤 It’s awesome that you’re making machinima, and I’m really happy if my animations can help with that. I try to make them as flexible and editing-friendly as possible, especially for dialogue scenes with different lengths. That’s also why many of them are subtle movements as it keeps the loop smooth and makes them easier to reuse in different contexts... Even tho it makes them not very fun or special 😅
I can’t wait. You are truly my favorite animator 🖤
Wow you're so fast! And so adorable 🥹 I'm honored, thank you 🖤
