The Jimquisition: Zero Difficulty
The news that Star Fox Zero would feature an invincible mode encouraged an almost predictable onslaught of outrage from the Hardcore Gamers who are Hardcore.
The idea of hand-holding and dumbing down has been a contentious topic for years, but if you scratch away the surface, there's another concern that just isn't hidden well enough.
The concern of an exclusive little club not being so exclusive anymore.
Comments (17)
Similar argument as the SFZ one: The original DooM and its sequel are for babies because the IDDQD code exists.
Star Fox Zero with easy mode is fine with me - as is easy mode in pretty much any game. Options are usually better than no options (as long as they don't make things confusing). But Dark Souls? Isn't for many - if not most - the difficulty the defining aspect of Dark Souls? Would Dark Souls with easy mode still be Dark Souls? Or just a Dark-Souls-like? It seems a bit too silly. I'm not sold on Jim's view there.
Dark Souls is the only game I can think of (on the spot), where allowing an easier mode would be somewhat of a shame (IMO). Part of Dark Souls' charm is its inherent difficulty. I say this as someone who didn't get very far in the game before abandoning it.
100% agree Jim, the lack of empathy from gamers (and the internet in general) for others is just utterly astounding sometimes. Every winter in Star Trek Online there's a fun little on-foot race that you can do daily to unlock a new ship. For most people it's pretty easy, but because it requires a certain amount of precision, it can be difficult for people with fine motor skill disabilities. So these people asked on the official forums for a bit of help, maybe make it so you get a consolation prize if you don't win the race that everyone else says is super easy etc. The response from other players? "Well if you're not good enough to win it then you shouldn't be playing the game". Fucking disgraceful. Nothing else in the game requires twitch reflexes but "fuck you if you can't do this one thing we find easy", basically. If it's so easy then why is it a problem that disabled people have a chance to do it too? "well then it cheapens the reward". Fuck off. Just fuck off your selfish cunts. There is no reason people should be punished for trying to enjoy a videogame because of reasons that are out of their control. Anyone who thinks otherwise is a soulless prick.
Ted Bundy... you crack me up.... good one. the one and ONLY good that has come from that name
Adding cheat codes to your game: Has been an established part of games since the 1980s at least. Is included in some of the most classic, "hardcore" games. Who doesn't remember IDKFA and IDDQD? But god forbid you actually put those cheat codes on a menu. A menu that you don't have to play the game "properly" first to unlock. Then it's for BABIES!
I've always thought than any "fan" of something that does or supports things that push non-fans away isn't a fan. Fans should want as many people as possible to enjoy the thing they do. That being said, a fan shouldn't hate someone who isn't a fan of their thing. You should want people to like the thing you're a fan of but understand that not everything is for everyone. It should also go both ways; if you're not a fan of something you don't need to go out of your way to be antagonistic to fans of that other thing.<br><br>I do realize this is unlikely to ever be the most used outlook. If someone can hide behind a mask and be a dick there will always be someone who chooses that. Not everyone can be a rational human being, as sad as that sounds.
I've always thought than any "fan" of something that does or supports things that push non-fans away isn't a fan. Fans should want as many people as possible to enjoy the thing they do. That being said, a fan shouldn't hate someone who isn't a fan of their thing. You should want people to like the thing you're a fan of but understand that not everything is for everyone. It should also go both ways; if you're not a fan of something you don't need to go out of your way to be antagonistic to fans of that other thing.
You are a goddamn delight, Mr. Sterling xD
THANK YOU, JIM. I tried playing Dark Souls and Bloodborn but quickly grew bored and frustrated by them. I would LOVE to get into those games but the cumulative effect of the difficulty, the non-existent story, and the total lack of tutorials makes them feel like work and not like a game. I want to have fun when I play, not get frustrated endlessly. I always play games on whatever "Normal" difficulty setting is available. If DS or BB want to have an "Easy" mode, then I am all for it. I don't measure my self-worth by my gaming ability, so I don't give a shit if I play on an easier difficulty level if that's what it takes to enjoy the game. I do, however, want an answer to the same question you do: why the hell does anybody care what difficulty levels are used by OTHER PLAYERS???
I'm cool with options to have a easier time. Sure I feel bad when they pop up and suggest hand holdy mode, but at least it was pretty damn irrefutable I wasn't the hotness at the moment. I remember when games themselves treated easy mode as a lesser state and easy mode players like lesser people. Nothing's more demeaning than finding out they literally chopped out a game's proper finale and ending because only the high born deserved it.
If there's an easymode on dark souls I'd not even mind like... That'd attract new people. Holy shit. That'd be pretty awesome. I suck at dark souls myself and still try to bang my head against it until it breaks but I can understand why some people would be like y'know I just wanna experience the world n see the scary shit. "tru herdcore gamers" make me want to commit sudoku.
Commit....sudoku? My mom commits sudoku every time she takes a dumper.
How could they possibly have denied the joy of ragequitting to the kindergarten set?
Personally, I like the idea of star fox zero having an invincibility mode. That means that my 4 year old niece (just starting in video games and can't even read yet) can enjoy the game when I get it and be able to progress in it. That's not a bad thing.
Do people just not understand that Nintendo is still trying to provide video games for younger children? Where the XBox and Playstation are geared for older audiences, Nintendo has always tried to remain the family console.
The Konami Code was the only way I got to see the advanced parts of Contra when I was a kid. The same is true for a lot of "Hardcore Gamers" out there who are throwing up this particular bullshit argument.
