Development Update | TRPG-Style Exploration & Manor Development开发进度|TRPG 区域探索与山庄建设系统
I've designed a TRPG-style regional exploration system featuring dice rolls, skill checks, and various outcome-based events.
The system includes numerous side quests, random encounters, and exploration events, many of which require specific characters or abilities to complete successfully.
I've also introduced a Manor Development System. By upgrading and expanding the manor, players can make regional exploration more convenient, encounter new characters, and unlock additional storylines and events.
设计了一套 TRPG 风格的区域探索玩法,包含骰点、能力检定以及不同判定结果所触发的事件。
探索过程中加入了大量支线任务、随机事件和特殊探索内容。部分事件和探索需要特定角色参与,或满足相应的能力条件才能成功完成。
此外,还新增了山庄建设系统。通过建设和升级山庄,玩家可以获得更多探索便利,同时结识新的角色,解锁更多支线剧情、特殊事件和互动内容。
Comments (2)
I’m very excited. I’m really looking forward to the upcoming updates. Should I send a contribution to the author to show my support? (I'm not good at English)
Maybe consider signing up for membership?
