progress report
Hi guys~ I’ve hit a few roadblocks in development.
The initial game design was overly complex.
Through testing, I discovered that players struggled to grasp the purpose of their actions...
The execution of the cutscenes proved unsatisfactory, and their excessive number disrupted the overall rhythm of the game.
Consequently, I was compelled to significantly reduce and rework portions that had already been completed...
Don’t worry, I know how to fix things and I’ll sort out all the problems.
The downside is that I spent a lot of time on content that won’t be used, and now I need even more time to rework it.
That’s just how game development goes—it’s never perfectly smooth.
I just need a bit of time to make the changes, so please hang in there with me...
