December 15th Progress Report
Hello! Today, I've decided to show rather than tell. This is a 9-minute long video showcasing the progress that I've made with Custom Mode so far.
It would be redundant to list out every feature that is currently functioning, since I already did that in the video above. Instead, I'll just describe what remains to be done, and periodically update this post with checkmarks to denote what work has already been completed:
✔️ 1. Creating a "Rival Event Editor" where you dictate the location at school that each Senpai/Rival event will occur. (Done.)
✔️ 2. Giving the game the ability to grab player-defined text from a specific directory and display that text during Senpai/Rival events. (Done.)
✔️ 3. Creating an "Ending Cutscene" where you see your custom Yandere confess to your custom Senpai. (Done.)
✔️ 4. Playtesting Custom Mode to confirm that it's possible to complete a full playthrough without any weird bugs stopping you. (Done.)
It's definitely possible to complete those objectives within 15 days! However...
There is something important that I need to prioritize over the next two weeks. It's not related to game development, but it's directly related to the future of the game project. I'll just say that it's something that has to be handled with extreme care, and it will be my primary focus for the remainder of the month.
In January, my "90 days of developing a healthier lifestyle" will be complete. When that happens, I plan to return to posting on WordPress, return to releasing new builds of the game, and return to uploading videos to my secondary channel.
Thank you for supporting the development of Yandere Simulator.
Comments (43)
They could add an AI system to Yandere Simulator 1980s that: Impacts student deaths in both custom and canon modes: This could involve randomly shuffling students, eliminating some altogether, or even opening and closing clubs based on events in the 1980s. Makes murders in 202X more challenging: For example, the incinerator might become tamper-proof due to safety upgrades across generations. Allows you to unlock student houses once you've gained their trust: Each house could have unique items to steal and use at school, with the discovery of these items potentially causing a drastic relationship drop. I understand these features would require significant effort and programming, but they would add a lot of replayability and depth even after the game's main story ends. Additionally, introducing the detective to the second day investigating deaths, expulsions and suicides would further improve the gaming experience. Here are some additional suggestions to consider: -The AI system could learn from the player's actions, adjusting its influence and consequences over time. -Student houses could offer alternative elimination methods or act as safe havens during police chases. -The detective's investigation could be influenced by evidence, witness testimonies, and the player's reputation.
can we have custom lunch spots
I understand how useful this feature would be for players, but it would be difficult to implement without having a way to visually represent where all chairs / benches in school are located. I can't promise it at this point in time, but I'll keep it in mind as something important that players would appreciate.
Hi dev! Thank you very much for the new build, really interesting, but I noticed the new decorations you placed at the entrance of the building and I think they are too much even for an elite school as well as making it very empty. For the rest, great job! I wish you a peaceful day
... I quite like it, actually. It gives it some more character. liveliness, like the principal is going for. as the Basu Sisters talked about
For custom mode can the map not be pink when you are picking where the student does their “custom patrol #1 and #2” & “custom hangout”, cause there is no way to tell where objects are? for example, if you put a student in the middle of the faculty room, there is the table in the middle of it, so when the student gets there they spin in circles.
I'm sorry, but this is the player's fault. If you attempt to tell a student to go somewhere they physically cannot reach, of course it will cause problems.
Hiii yandere dev! The update has been amazing!!! Im in love with the new features!! But Im having trouble with custom mode when I want to edit students routines. Its just so confusing. I have no idea what or where my student is going to do with EightiesStrechSpot, WitnessSpot Podium, Stairway Teach, Jog…. It has no explanation nor image so I have no idea what my student is going to do. Also would be cool if the edit hair for students interface would be similar as The Sims 4 interface when you can see which hair are you using instead of scrolling numbers…. It’s just so annoying rn. Also, I would really really love to give to the female students the ayano’s hairsssss. Pls make it happen
Eventually, I'd like to add text onscreen that explains what each action and destination are. It's just not a feature of the initial release. Creating a system similar to Sims 4 would take a tremendous amount of time and work. I can consider it, but it's not something I am ready to promise just yet.
uh so, I updated the game and my custom save file didn't load up. I still have the previous one also downloaded in case this would happen. what do I do? do i have to remake the characters every update?
Hi. Updating the game involves completely re-downloading the entire game. If you want to retain things from build to build (such as your save data, custom mode data, etc) you need to make a copy of all the save data in your StreamingAssets folder and put it into the save data directory of the new build that you downloaded.
HOW DO YOU CHANGE THE NAME HELP
I'm sorry. There's a bug in the current version preventing that from being possible. It'll be fixed in the next build.
When is Jan 5th build dropping? I can't wait
This looks great and I cant wait to play it! Happy New Year!
Happy new year
Happy new year are we getting an update?
New YouTube video later today. New blog post later today. New build January 5th. Not sure when the next Patreon post will be. Maybe later today, maybe tomorrow, not sure.
Im so happy for you and how far the game got, Excited for the next lifestyle
EVERYTHING IS DONE YAY!!! What will come next??
I might be very busy with personal stuff for the next 8 days. However, if I have time, I'll add a bit more functionality to Custom Mode, such as letting you give a character two different-colored eyes, etc.
yandere dev, how do we gain the patreon role in the guilded server
Please DM me on Guilded and show me a screenshot proving that you pledged to my Patreon. I'm sorry that we don't have a better method at this point in time!
Well, this is really amazing, I am impressed.
in the future can we please make routines for every week
I do feel that Custom Mode should support this feature. Otherwise, every week in every Custom Mode playthrough will feel identical to the previous week. It's going to be the placement of students throughout the school that makes a playthrough feel like a "10 week story" and not "1 week repeated 10 times." The initial release of Custom Mode might not support this feature, but eventually, it definitely should.
I have a question: will the Yakuza also be customizable, along with the "rich students" that the protagonist sells to him?
You will be able to enable/disable the Yakuza from the "Miscellaneous Options" screen. The names and portraits in the Yakuza menu will reflect the students that you created for Custom Mode. However, you won't be able to customize his prices, his services, which students he wants, etc.
Do we get to see a short video on the new socializing system that is coming?
I wasn't planning on uploading a video about it. If it's something that a lot of patrons would be interested in, I could consider it. However, it doesn't feel like something "grand" enough to deserve a video being made about it...
Nice work YanDev :)
The routine you give a student in custom mode will they perform that same routine for 10 weeks or will it be possible to change a routine from week to week
In the initial release of Custom Mode, students will perform one routine for every week. However, if enough players ask for it, then I could consider the possibility of letting players dictate different routines for every week. It would be a little difficult to design an interface for this, though...it's a LOT of data to give the player control over, and to store and load.
This is incredible! I'm so excited for this! Nice work, Dev
WE WONT NEED MODS FOR CUSTOM 10 WEEKS ANYMORE YIPPE
Also will we be able to edit what classes the students are in for class, and whos in each clubs
In the initial release of custom mode, all students' classes, seats, and clubs will be locked.
Wow this looks really amazing. I remember when you first introduced custom mode as a concept, you had the idea of the player being able to create a custom school or have a random generated school. Are you planning on including that in custom mode?
Although that would be a cool feature to support, it would be infeasible. Typing out the list of reasons why would take 30 minutes. Sadly, it's not going to happen.
I got a question, with changing a student’s hair color if you do manage to add in a color wheel in the future would we be able to dye the students hair and make it look like the light music club members or make it rainbow colored etc.
I could consider the possibility of adding a color wheel if enough players request it.
are we going to be able to change the genders of the students
also since it’s in 1980s mode will we not have phone addicts, social butterflies, fragile students or anything that involves a phone?
