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November 1, 2023

Recent Progress

If you haven't read my most recent Wordpress blog post yet, please do.

I've reduced the amount of time that I spend working on Yandere Sim so that I can make room in my life for positive lifestyle changes such as attending therapy, making friends, finding new hobbies that don't involve computers, etc. However, this doesn't mean that I have reduced development time to absolute zero.

Game development is my passion. Even though I'm currently spending the majority of my time focusing on personal growth and repairing my mental health, I would never want to completely step away from developing games. I enjoy it too much. I still fix bugs that get reported, I still make improvements based on player suggestions, and I still speak with volunteers about assets that I need.

Completing tasks from the "Pre-Crowdfunding Checklist" was always an extremely fun, rewarding, and satisfying experience, so I've been continuing to go down that list. (I might need to re-name the checklist, since I'm no longer certain whether or not there will be a crowdfunding campaign.) I've even been updating a Wordpress blog post from earlier this year to reflect my recent progess!

2-Week Schedule

For years, I was completely obsessed with updating the game on the 1st and 15th days of every month. I almost never allowed myself to miss those deadlines. I was so proud of myself for consistently updating the game with new content...but, after recent events, I have to face the fact that I was living a self-destructive lifestyle that took a massive toll on my mental and physical well-being.

There is nothing that I would love more than for things to return to normal. I want to produce YouTube videos, stream video games, upload new builds of the game, etc...but, it just doesn't feel appropriate to do any of those things right now. Instead of just carrying on like nothing ever happened, I should be spending time repairing the damage that I've done to myself over the years.

Even though I still work on the game on a daily basis, the 1st/15th update schedule is going to be paused for a while. It's hard for me to say exactly how long. A friend has suggested that I shouldn't return to full-time work until I've spent a solid 90 days living a more healthy lifestyle. If I choose to go along with this plan, I would be returning to my regular update schedule around January 1st.

January 1st...it feels so far away. It's only 2 months from now, but it feels like forever. When you've been sticking to the same routine for multiple years, the idea of completely changing your entire lifestyle is very unappealing. But, I am forced to admit that my work schedule was extremely self-destructive, and that I should develop more healthy habits before I return to full-time work.

To me, the thing that makes Yandere Simulator "special" is the fact that it is continuously updated with new features, new gameplay modes, new weapons, etc. That's what keeps it "alive" and makes it interesting to follow. It keeps you visiting the blog every two weeks to check out the latest additions to the game. The idea of subjecting the fans to a 90-day period with no new content...honestly, the thought of it hurts. A lot.

And that brings us to the subject of Patreon. You - my patrons - generously support me every month. And, in exchange for that, I consistently update the game and release new builds. But, right now, I'm not releasing anything! I feel so guilty about that! I want you to feel like you're getting something in exchange for your support...but between now and January 1st, I'll have little to offer.

Even if I'm not releasing any new builds right now, I still want you to feel like I'm providing you with something of value. So, I'll tell you what I've been working on lately:

Latest Work

Freeing myself from the 2-week schedule has completely changed how I decide what to work on. Instead of only working on tasks that I feel can be completed by the next 1st/15th deadline, I am now free to work on whatever task I feel the most enthusiastic about. Recently, I've been working on some of the "optional" tasks from the Pre-Crowdfunding Checklist. For example:

Demons

Early in Yandere Simulator's development, I felt comfortable adding lots of easter eggs to the game, such as "demons" that you could summon by performing "rituals." After I began to receive criticism for "spending time on unnecessary additions to the game," I stopped implementing easter eggs or demons. However, the desire to implement those types of features never left my heart. So...

As of now, it is finally possible to summon the Lust Demon and the Death Demon! Summoning either demon will significantly change the look of the protagonist and grant deadly powers. I want the appearance and functionality of these demon powers to be a secret for now, so for the time being, all I'll show you are the blurry screenshots above. I hope you'll look forward to summoning them!

Sandbag Elimination

In other news, I've begun to investigate how many new assets will be needed in order to implement some of the "Rival-Specific Elimination Methods" that are planned for upcoming rivals. To that end, I've actually already implemented one of them: Crushing someone to death by cutting a rope that is holding up a sandbag suspended in the air above the school gym. I'm happy with how it turned out!

Alternate Ending

Over the past year, I've had the pleasure of watching various YouTubers play Yandere Simulator for the first time. They all had the same reaction when they reached the end of 1980s Mode: Disappointment. "What was the point of all that work I did, if I was just going to get arrested and kidnap Senpai in the end?!"

The events of 1989 are set in stone, because they form the basis of everything that happens in Ayano's story mode. Ryoba's trial and Jokichi's kidnapping canonically happened, and preventing either event would prevent Ayano's story mode from taking place. However, I can't ignore the sheer number of players who have expressed their desire for a more satisfying conclusion to Ryoba's story.

With that in mind, I have come up with a sequence of events that allows Ryoba to "form a new timeline" and achieve a "Happy Ending" where she never gets taken to trial and actually gets to confess to Jokichi under the cherry tree. To accomplish this, she'll need some help from a certain "fun" character who has been underutilized for many years now.

Work on this alternate ending for 1980s Mode has begun, but isn't finished yet. I don't want to spoil the details, but I'll just say that if you're one of the players who yearned for a more meaningful ending to Ryoba's story mode, I think that you're going to be very happy with the next build.

Custom Mode

There's one last thing I'd like to mention. For many years now, I've desperately wanted to add a "Custom Mode" to the game - a mode where you design your own protagonist, Senpai, rivals, and student population, and then play through a 10-week story mode of your own creation. Now that I'm no longer beholden to a 1st/15th update schedule, I've decided to begin work on that mode!

So far, I've made a tremendous amount of progress on it. The interface for customizing students is already functional, and it's even possible to export your students as a JSON file that you can send to another player so they can load the students that you've designed. It's a very in-depth system; to be honest, the screenshot above doesn't really do it justice.

I've also created a system for "user-created cutscenes" that are similar in nature to the 1980s Mode cutscenes where Ryoba delivers a monologue about her next rival. It's possible to customize the dialogue, images, and even the voice acting for these cutscenes. It's a simple system; just drag-and-drop files into a folder in the StreamingAssets directory, and the game does the rest.

I'm having a great time working on this new mode, and I plan to keep adding functionality to it. I don't know when the next build of Yandere Simulator is going to drop, but when it does, I'm almost certain that it will support the ability for absolutely anyone to create an entire 10-week story mode and upload it for other players to enjoy.

Non-Yandere Projects

With all of that said, there's something else that I wanted to discuss with you. Every day, I think about all of the different game ideas that I've had over the years. I feel an extremely powerful urge to prototype some of these game ideas...but, then, I ask myself, "What would the patrons think? Would they be mad at me for working on something that is not Yandere Sim?"

Obviously, I love working on Yandere Sim. If I didn't, I wouldn't be able to stand doing it for 9+ years! but, there are so many other ideas and concepts in my imagination that I would like to bring to life. During this "mental health break," would it bother you if I worked on things that are not Yandere Simulator? Please give me your honest thoughts below. I really want to hear what you think.

In Closing

The project is still in development, and progress is still being made...just not at an unhealthy and self-destructive pace. If I decide to take the advice I've received and commit to 90 days of healthy living before I return to full-time work, then the next build will probably drop sometime in early January. (And when it does, it's going to have a LOT of new functionality.)

Thank you for your time, and thank you for supporting the development of Yandere Simulator.

Comments (37)

t
takehiro sato · November 21, 2023

私は新しいことに挑戦することも応援したいです。 ただ、期限や目標を立てて、共有してもらえると、 嬉しく思います。

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Madison Miller · November 12, 2023

Never doubted u ! Has been one of my favorite games for years and i cant wait to see the finished product

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YandereDev · November 12, 2023

You're really kind...thank you.

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Sara McNutz · November 12, 2023

I have some questions for Custom Mode: 1. Will you be able to give rivals, senpai and club leaders custom dialogue? 2. Will you be able to make your own tasks? (and if so can you give the student council tasks?) 3. Will you be able to make scripted events between your rival and a student of your choice? 4. Since it's in 1980s first will you be able to make bullies? 5. Will you be able to join the delinquents, bullies (if you can even make them) or student council? (i'm assuming thats a no but i'm just curious)

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Sara McNutz · November 12, 2023

also can you make rivals club leaders?

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PortalLover · November 12, 2023

This may be too hard/complicated to add in, but I think it would be cool if npcs could reason (if they saw you with a knife and a murder happened, they would tell the police) I'm a very quality of life person, so this might be unreasonable guccucu

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YandereDev · November 12, 2023

I was considering this recently. Around the same point in time when witnesses tell the police if they saw you commit murder, witnesses also tell police if they saw you doing suspicious things. There would be a "Police Suspicion Meter" that would persist for the entire game. If enough suspicious things are reported, you're arrested. However... A true "reasoning" system - such as "The victim was killed with a katana, and Ryoba was spotted carrying a katana" - would be super complicated to implement. I don't really want to plan on any additions that would significantly extend the game's development time.

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Daniela · November 10, 2023

Hello! I love your work, I wanted to ask if there will be new voice actors for different characters

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IA PORN · November 10, 2023

Hello, Im not YandereDev but i can tell you that Info-Chan and Shiromi Torayoshi will have new voice actress in the next build

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? ???? . · November 8, 2023

do you need someone to test the game for bugs maybe??? 😳😳

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YandereDev · November 8, 2023

Absolutely anyone is welcome to download the game for free and report any bugs they find by e-mailing me.

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Acendus · November 8, 2023

OOOO!! New demon modes, elimination method, AND customizing protagonist?! Im so EXCITED!!! I'm also happy to hear you're working on yourself

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Renee Beaulieu · November 4, 2023

Oooh, the alternate ending sure sounds FUN. Can't wait for it!

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Sims4Kiwi · November 3, 2023

As long as it doesn't take a lot of time away from Yandere Simulator, I think it would be cool to see what else you're working on. Btw, I'm really excited about the custom mode. Ever since I first heard it was a planned feature, I thought it would be so cool!

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maxvid · November 3, 2023

So glad you’re doing what’s best for your health, Dev. As always, I’ll faithfully follow the development of the game, and I can’t wait for your “Christmas present” (heh) for us in January!!!

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Sara McNutz · November 2, 2023

can we have heterochromia for students in custom mode i beg 😭🙏

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YandereDev · November 2, 2023

Up above, I noticed that one of my patrons has an OC with heterochromia. Now that I know it's definitely something that some fans of the game would want to pursue, I'll investigate the possibility of offering that kind of option to the player.

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Stoney Garza · November 2, 2023

Definitely work on other projects on the side. It would be nice to see something else you made get big.

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TheAidenverse · November 1, 2023

I wouldn’t mind seeing you prototype new games! Maybe you could add them to the game store as simple mini games

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Beyoncés husband · November 1, 2023

Yandevvvv, will the game go on PlayStation in the near future? I love playing the game but my computer broke and I have no way to play, idk just a question!!

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YandereDev · November 1, 2023

I'm sorry, it's extremely difficult to predict things like that right now. It would probably require the help of a publisher.

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Anonymous Organism · November 1, 2023

Thank you for continuing to post behind the scenes content without compromising on your commitment to develop a healthier lifestyle! I used to worry about whether or not you'd wind up only promising to change like some other content creators, instead of actively doing it. I'm really excited about these upcoming features, and much more hopeful about the game's future! As for side projects, as long as you're only doing a reasonable amount of it like a hobby, then I don't have an issue with it!

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Lmev · November 1, 2023

YandereDev! What don't you make a poll or something to see how many people would realistically support the crowdfunding? I'd love to contribute for the game, and I'm sure I'm not the only one.

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YandereDev · November 1, 2023

Eventually. But I feel like right now would be bad timing.

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Shěn · November 1, 2023

It would be really wonderful to see what other prototypes you come up with!! So of course feel free to explore your creativity!!! Good luck and keep up the wonderful work

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ImThatBoyWithThatCap · November 1, 2023

Take your time!

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WWE Jay Gaming · November 1, 2023

I wonder if we would be able to edit the 1980s rivals in custom mode. Im gonna have a fun time trying to give all of the rivals different events

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YandereDev · November 1, 2023

Yes. When you load Custom Mode, the initial template you're given to work with is the 1989 student data. You have the option of changing absolutely everything about every character, or just making a few tweaks. So far, I haven't figured out the best way to let the player design Rival/Senpai interaction events. There are two possibilities: 1. The player will have to select from a list of pre-made events. 2. The player can provide the game with a text file telling the game where an event should take place, what dialogue should display, and where to spawn a "Sabotage" button prompt. However, I can't guarantee if it will be possible to make the characters perform specific animations at specific points, or interact with the environment at all.

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yukkurigametest · November 1, 2023

I would like the custom mode to be more than Pose Mod. I want full control over the AI of characters! At that time, YanSim will be Minecraft.

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YandereDev · November 1, 2023

Hello! I remember you! It's nice to see you again! I am planning to give the player the ability to customize a character's daily routine. "At (time), this character will go to (location) and perform (action)." But, aside from that, is there any other control you would want to have over a character's actions and behavior throughout the day? What do you mean by "full control over the AI" ?

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Bradylox · November 1, 2023

Custom Mode looks absolutely amazing so far and I know im gonna spend way to many hours messing around with it. And also, you do you YanDev. If youd like to prototype other games go ahead.

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marc · November 1, 2023

Hey Anime Hitman is already fantastically replayable. So you working on you and other projects is perfectly reasonable.

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YandereDev · November 1, 2023

I appreciate you saying that.

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IA PORN · November 1, 2023

So you're going to be publishing game development reports in patreon every two weeks? Sounds good for me Personally I think the Checklist should be called Pre-Amai Checklist now since Amai will probably be the biggest implementation after you complete the Checklist.

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YandereDev · November 1, 2023

That's a reasonable suggestion. By the way, I noticed that the character in your avatar has heterochromia. Maybe I should permit players to change the color of one eye when customizing the protagonist in Custom Mode...

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slvtsho · November 1, 2023

cant wait for custom mode :0

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romantasy_reader · November 1, 2023

I have no problem with you working on game prototypes that aren't yansim 👍