The Future of Yandere Simulator's Character Models
In this video, I elaborate about the limitations of the game's current character models, and how I'd like to improve them in the future. I showcase other models that have a level of flexibility / customization / overall quality that I'd like to match in the future. I provide some examples of the type of art style that I'm imagining for the game, and the reasoning for why that type of art style would be preferable. I explain what type of video I plan to upload between now and the next "new big feature" video. I also decapitate Osana!
The Future of Yandere Simulator's Character Models (YouTube)
Comments (13)
dvx
i just came across this game and i'm really wondering. what exactly is going on? what does the game offer?
Yandere Simulator is a stealth game about stalking a young man and secretly eliminating anyone who seems interested in him, while maintaining the image of an innocent student. The game is currently in development. Debug builds are available for testing purposes. You can't actually beat the game yet, but you can download it and test for bugs. The game is updated every two weeks. You can download the latest debug build from the official website. You can also learn a lot more on the website's "About" page.
Death by fan is by far my favorite now.
hey
this look realy good... something simmiliar like comipo...
my heart is like i love this game i love this game
wow thats a-lot of blood
hooray for everything ))
what?
Both 2 and 3 sound good to me- perhaps you could try to get the hair parts done in such a way as to let old characters keep something close to their old hairstyles? (Also, I find the fourth and sixth possible artstyles you displayed extremely appealing!)
Interesting video. I'd like also to add that unique faces makes the game more dynamic, and if they keep kind of permanent instead of randomly generated it'll help to make characters more personal and realistic.
Option three seems like it would be the best for character hair diversity
