Has any progress been made on Osana? How close is Osana to being finished? What’s taking so long?
A lot of people have expressed that they are losing faith in me and losing faith that the game will ever be finished, because it’s taking me a long time to implement the game’s first rival, Osana. I feel a need to defend myself, explain why the game’s development speed has slowed down, and explain why it won’t be this way forever.
I've written a blog post where I show off some recent progress that I’ve made on Osana, explain why it’s taking so long to make any progress with her, and elaborate on what is being done to speed up development.
If you've been feeling doubtful about the project, please check it out. Thanks!
Comments (14)
She no fin
as an avid fan of yandere type anime, i'm stoked about this game. i'll wait as long as it takes for i and hope that maybe it even eventually gets a larger platform version. seen glimpses of this thing in gifs for years and thought it was a japanese only release not a freelance type project, if i wasn't struggling to keep my life going finantually i'd drop some large support, but for now all i can say is please keep up the good work
Thank you so much for your kind words! I appreciate your support a lot, even if you can't donate via Patreon!
alot of us don't mind the wait, dont worry about it dev, we got your back my man. And please, don't feel the need too rush yourself, perfection takes time. We will be here for it no matter how long it takes.
mid development crisis every developer's struggle
wow Osana totally took a arrow to the knee haha
i haven't been feeling doubtful at all but always in a mood of hype of new surprises of what's coming up month after another month i find the Youtube uploads enticing always shocks me everytime but yeah i get it progress hasn't been a similar pace like before, totally understand that but gotta polish that before you can make a clean representation of Osana.
These problems (especially that knee problem with Osana) is part of why, when I found out my school was a sham, I just straight up quit animating. The work to fix some of these what seem like "small" problems that programs sometimes give you for no fucking reason, takes maybe 2-8 hours, if you're lucky! I am glad to support a guy working SO HARD to get things done. I hope the Tiny Build version is ready for you when you get back, and you can get cruising in the new format so that everyone can work together to get this bad boy out there!
Considering you have 9 more rivals to finish after osana i would love if you could elaborate on how you plan on getting those done in a reasonable amount of time considering how long Osana is taking. I am not saying you are lazy, far from it but i do wonder how the other rivals will play out. Perhaps with more tinybuild involvement (as they are finished porting the game now) rival releases will speed up?
Sorry for taking a long time to respond to your inquiry! The plan is to develop a system that makes it incredibly easy to drop new rivals into the game by just plugging some data and assets into a template. Basically, there would be a simple and straightforward "Create-A-Rival" tool that can result in the creation of a new rival by just inputting some variables and telling the game what assets need to be loaded for that rival. I could eventually create such a system myself with enough time, but it would be quite a challenge to do it on my own, so I think that tinyBuild should find the right person for the job.
As a patron, it will take far more than this for me to revoke my support. Keep up the good work. I know I will be patient, and I hope others will be too. As long as I continue to see your dedication, I will support you.
I believe in mythic think call progress and i believe in u Yan-dev-sama
you can do it yan-dev
the viedo in the Right corner at the Pool scene looks Friendly :3
