Preview of Upcoming Content - Kizana's Befriend/Betray Stealth Mission Environment
The environment for Amai's "Befriend/Betray Stealth Mission" involved three fully-modeled buildings - a bakery, an office building, and a building that was under construction.
The environment for Kizana's stealth mission will involve two buildings - the main building that you're infiltrating (which I have already shown off in a previous video), and a secondary adjacent building that can offer you an additional way to access the main building.
There were three ways to enter the bakery in Amai's stealth mission, and there will be four ways to enter the main building of Kizana's stealth mission; this adjacent building facilitates one of those methods.
The main building has been finished for a while (since May) but the adjacent building wasn't finished until today. I'm very happy with how it turned out; this modeler always does such a great job! I've included a video of it above!
(In the video, when the protagonist reaches the top of the building, you'll notice that the surrounding area outside of the building is the Amai stealth mission environment. This is not final; when you actually play Kizana's mission, the surrounding area will look much different.)
I do have one or two small complaints about this environment. For example, the rooms feel a bit cramped because of those cubicles being so close together, and because of those barriers above the desks. When putting Kizana's stealth mission together, I might make the decision to space out the cubicles an bit more, and also remove those barriers above the desks so that the player can see the whole room a lot more easily. (This will lead to "crouch behind cover" stealth gameplay as the player avoids NPCs in this building!)
Now that this building is finished - and all of the characters who will appear in the stealth mission have been modeled - I officially have all of the assets necessary to begin working on Kizana's Befriend/Betray stealth mission! Hooraaaaay!
(Please remember that I won't officially begin work on the stealth mission until after I'm finished bringing Amai's week to Osana's standard of quality. However, it's still great to have all of the necessary assets!)
Recently, I heard man describe a difficult period in his past using a metaphor: "I had the recipe, but none of the ingredients." It struck me as a very poignant metaphor. Well, I can happily say that I now have both the recipe AND all of the ingredients for Kizana's mission!
Oh, one last thing - the modeler who created this environment is someone who receives payment for his work. Once again, he was paid using your Patreon donations. Thank you for your support - it enables the game to keep getting new additions like this!
Thank you for supporting the development of Yandere Simulator!
Comments (28)
Idk why but the stealth mission music is fucking awsome. I just hide and listen to it plz domt change it its such a bop 😭
Haha, I'm really glad you feel that way!
Hmmm will this stealth mission be drama themed?
It's not really meant to seem "drama themed"; rather, Kizana has a problem - completely unrelated to drama, related to her family - that will be solved by infiltrating this building and completing an objective within. (Like the stalker mission or bakery mission.)
Love the vibe of everything, but there seems to be too much red. Maybe change the red carpet to brown floorboards or dark granite tiles??
Hm...you might have a fair point. I'll consider it, although it might be a bit low on the priority list.
Ehh it’s awesome. Even the adjacent building looks like a shady business 😂👍 Also, is that a dead body at 0:40 ? Idk if it’s me or if you plan to replace it with sth else. But what a black company ! Keeps you working when a colleague has tripped to death. I almost wish you wouldn’t change the prop haha it’s so horrible I like it
Nope, it's just a fallen water cooler, it seems.
It looks great so far! Can't wait for Kizana, and the finishing of Amai's week! ^_^
Hey, how are you today? I was wondering, do you any social media accounts (^o^)? (Instagram, TikTok, Snapchat)
I don't use any of those platforms. I guess most people would probably recommend having a presence on as many social media platforms as possible in order to "drive traffic to your content!" or whatever, but it has just never been a priority for me.
This looks great! I’m new to your patreon, and I was wondering if you are planning on changing the “sit and read” for some students’ routines? Especially during amais week.
Yes, definitely. I do want to sprinkle students throughout the school hallways to serve as "living security cameras" so that it's never too easy for the player to eliminate a rival without witnesses, but I would like for characters to be doing things much more creative than sitting in a chair and reading a book. For some of them, it's easy to decide what they should be doing... Artists: Sketching in a sketchbook Musicians: Practicing with an instrument Gamers: Playing a mobile game For others... Cooks: ????? Occultists: ????? Martial Artists: ????? You can't cook in the middle of a hallway. You can't practice your kicks when people are walking by. And I'm not sure what kind of animation would be "investigating the area for the presence of ghosts". For most students, it's really difficult to decide what they would be doing in a given spot.
Maybe you can add a feature where you need a too find a lockpick in a trashcan or something too open the door!
It definitely won't be possible to simply walk through the front door without a problem.
This looks great Dev! Can't wait for when it's finally out for everyone! I also have 2 questions for you. 1. How long has Kizana taken for you to make so far? I know game development takes a long time and Kizana probably has more events. So how long has she taken so far? 2. Do you plan on uploading to your main YandereDev Youtube channel at some point in the near future? And would you return to making Progress Reports every few months?
1. I have not been focusing on Kizana. I've been focusing on improving Amai. 2. After Amai has voice acting. I am not ready to make any announcements about the frequency of future videos.
Hey YanDev can you add other rival's hair into game, and add ability to change color of fonts (in custom mode)
I don't want to add unreleased rivals' hair models into the game. I don't want people to create "Look at me, I put 10 rivals into the game before YandereDev!" Custom Mode games.
Hey just wondering are you planning to make this mission difficult or rather easy?
The plan is for each mission to be more difficult than the previous one. So, rather than "These missions are easy, these missions are hard" it's more like a smooth gradient from easy to hard, with Osana's being easier and Megami's being hardest.
Hi Yandere Dev, could you add Amai's new idle and walking animations into custom mode? Also, would it be possible to add Amai, Sakyu and Uekiya's new eye types into custom mode as well?
Amai's walk and idle might get adjusted in the near future. When they get finalized, they'll be added to Custom Mode.
You're really doing great job out there! But I wanna ask you a question away from development. Do you think one day after you finish developing Yandere Simulator, that you will open accounts on social media - especially YouTube - that will be only about Alex and his interests? I'm sure a lot of people are interested in you and want to see you playing different video games and updating different things that involve just you, apart from Yandere Simulator :3
Not sure. I honestly don't spend very much time thinking about it. I guess it's something I'll start to consider once I'm closer to the end of the project. Right now, that day just feels too far away to start thinking about.
I can't wait to see what it looks like When it will be released!
Question, when we play the mission would we still have to just collect one item Or this time will it be 2 or 3 times make it slightly harder. Cause I would like that. Lol Megami’s mission would be 10 times as more hard if we were to collect 10 things
This time around, you don't have to collect an item. Actually, there will be multiple ways to complete the mission. You have to either destroy something, or convince someone to stop doing something that they are doing.
