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October 12, 2026

Plugin Showcase With Mira

So I've been working on a godot plugin I've been thinking about for a long time. It's vibecoded but I'm pretty happy with it so far. Check the longer attached video if you're want to see a tiny bit more.
I'm not entirely sure where I'll take this yet but originally I just wanted a way to import .inx models to godot. It turned into a full rigging + soft body simulation plugin. It's decently performant as well since it was written in c++. Even though this model is not at all made with this in mind and I haven't found the ideal values yet it's already pretty fun to play around with.